If you could, how would you re-balance CAS in Ground Battles?

12mm AP from above will pen anything on the TE77 but the glacis. Would not last if targeted by CAS. And that’s just mgs. Ground attack planes with anything stronger would not sweat taking it out.

The side armor will only help the other two if a plane comes in at a ridiculously low angle - and any auto-cannons would still punch through. They are open topped and totally vulnerable to any and all CAS attacks.

As for the Tiger 2 kill one-offs you claim, well I can’t prove you didn’t do it.
But good luck for anyone relying on that. And apparently you have not replicated it in 7 years.

Using examples of one-in-a-million lightning strikes doesn’t really support your narrative.

1 Like

Having survived many strafing attacks, I cannot say any and all will kill them. Wound? Certainly possible. Kill? Not necessarily, given the two hull crew.

In the meantime, the attacking aircraft is effectively a stationary target for the SPAA to fire upon and it doesn’t have crew replacement or crew changing seats to fall back upon. If someone is looking for an ‘easy’ setup for SPAAs, letting the aircraft come right at you is one way to do it. (Sometimes I intentionally fire at aircraft to entice this.)

It happened and people at the time were freely able to watch the server replay. If you want to look at the damage viewers in game now, you can see that the ammunition of the Dusters will go through the turret rings from behind (as was the case then).

As for replicating it…the M42 isn’t at 6.7 now, is spaded and I haven’t really bothered trying to do it as of late (some time ago (read: months), I did goof around with the 75mm M3 GMC at 6.X though…that generated some laughs). I could probably go on a rampage with the M42 at that range if I wanted to, as nothing has really changed mechanically since then…I just don’t have any real need to do so.

I’m not sure how you read what I said as that–both because the odds are higher than that and because I said they occurred because I intended the encounters to happen. I didn’t just accidentally kill those Tigers, I went out to go after them because I was bored waiting on aircraft.

Then do it again.

1 Like

If I get around to it, sure.

Looking at the X ray viewer in game, it seems they’ve changed the modeling in the years since (possibly due to volumetric). It’s still possible to wound the Tiger IIs with the 40mm now via the turret ring–but it’s clearly trickier than it used to be.

Oh, so pre-volumetric. That explains it.

1 Like

Preatty important when it comes to the discussion:

Quick question:

You remember how planes works in arcade tanks, right? “Press button to get into plane” while your tanks stands still.

Would similar solution to “get into SPAA” work in GRB?

For example:

  • enemy player spawns a plane
  • you get a prompt “our observers reports, that there are enemy planes inbound”
  • if you have spaa in lineup you can just jump into it, while your tank is still alive
  • after you are done using spaa you come back to your tank and continue playing

I mean, i still wouldn’t use spaa, but wouldn’t that be at least “some way” to not having to die in tank in order to defend yourself against planes?

2 Likes

Question if your tank died by op CAS or verhicle are you suppose to stay in your spaa or losing any sp because sound very easy to get free verhicle without spending any sp at all.

There is the Skink at 5.3 AND every US tank is an SPAA in disguise.

Me: I would increase the BR for CAS in general (GRB only) and also get rid of the K-38 whatever. And add nerfs to CAS planes any way I do not care.

Nice except no German main grinds SPAA.

As of 06/04/2025 destruction of aircraft (heli) in GRB is worth about 60 mission score (event grinding number.) Destruction of scouted ground vehicle by an ally is around 120. You personally destroying a ground vehicle is around 200 points per vehicle. Why is it that fighting something on equal footing gives such a massive amount of points compared to fighting a vehicle with distinctly unfair advantages? Inb4 “spaa is sooo strong” it was with a tank

2 Likes

CAS is perfectly balanced, rofl, nothing worth changing, nothing at all.

This post was flagged by the community and is temporarily hidden.

I’m curious, tell me what exactly do you think is different about sweden players that makes them bad with spaa?

The SPAA all come as flat-packs and by the time they’ve finished building them, the CAS has already gone :P

2 Likes

They shouldn’t have to.
It just shows that even a flying brick can massacre a team in this mode without much effort

Perhaps there’s some parts missing and they need to go back to the store.

1 Like

Literally this. The only reason I even play ground rb is because of helicopters. If we had an air realistic EC or a heli PvE mode that wasn’t complete dogwater, I wouldn’t even touch ground rb.

1 Like

Yeah, its a real shame how neglected heli gameplay is outside of GRB or even PvE aspects of both ARB and ASB are.

Idk. I’ve played the 40mm truck and it’s stupidly
easily to shoot down planes. I don’t understand how 40mm truck, L62 anti, and Lvkv 42 players manage to miss a plane flying in a a straight line towards it.