the only place where increasing rewards for CAP would work are aircraft that can to both CAS and CAP at the same time, but there arent many
Or just increase the reward for killing aircraft regardless of the method. Would benefit cap, SPAA or just someone using their roof mounted MG
Not many; you are joking aren’t you? Virtually all WW2 FIGHTERS could carry groung attack weaponry of some sort. Blackburn Roc and Bolton Paul Defiant are exceptions. The Developers should also have done their research a little better because some Marks of fighter used in this game carry bombs when in REAL life they NEVER did.
they ain’t gonna survie anyways
at top tier, there is usually either bombers or fighters, and usually theyre barely good at doing both. only some aircraft are good enough for that
NEVER play games above tier 3 because of CAS. In fact just played a game where i knocked out a tank with a SPG from the cover of trees, kill cam showed him where i was and within 30 seconds due to AIR SPAWNING i was shot up, not bombed because he knew i was weakly armoured, by the same player. Every CAS players argument for that is don’t camp and relocate. My arguments are;- a SPG is NOT a tank, how far can you get in 30 seconds and if you move somebody is bound to see you. Everybody hates a sad REVENGE bomber…there lies the CAS problem!
I agree with basically everything here
Wires strewn across spaces (especially valleys) were common too, with many examples in Korea.
While lesser examples of this already exist (a la the guide cables of the big antenna tower on Cargo Port), they are not presented in the manner I am referring to.
Then don’t camp one spot whole game.
Not possible, CAS GETS YOU FIRST! Remember Kill Cam and sad Revenge Bombers. Also hiding in PLAIN SIGHT, is that your idea of CAMPING?
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Era I,II,III 4 planes
Era IV,V,VI 3 planes
Era VII,VIII 2 planes
Points for sponsoring the plane must be tripled.
Refueling must be at least 5 min or there will be no redeployment for the plane just used.
“Optional but welcome to have the machine guns on the turrets automatically fire on approaching planes like in naval battles”
“Optional but welcome to have the machine guns on the turrets automatically fire on approaching planes like in naval battles”
Please no,
Already with allies spamming MG we get spotted for nothing so imagine the massacre
but in fact you can decide whether to activate or deactivate that option like on ships, that’s why it’s optional.
In theory yes it would balance the game and in reality never going happen because people spend money on premium planes then on tanks. TO mode making premium planes useless almost except for ARB and SB. Nobody would buy prem planes or spend GE on faster research.
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I made an on-topic post that we need to buff CAS furtherbecause it apparently is not breaking the game enough.
And I guess CAS mains flagged it as off topic. Hilarious
Obviously you’re taking the piss, but to make out that CAS mains flagged it, is bad faith entirely…
Well, at some point we have to stop pretending it’s mixed battles. Ground is CAS fodder. I’d just like to fully embrace it and allow everyone to just bomb the opposing non soviet team to hell. Nowadays only a small group with certain MRLS can do that early gane but still, happened to me twice in the span of 10 games (on 2 different days, not the same people). If that’s how the game is supposed to be played, add it to tech tree and lets just spawn Yak-9K 30s into the game. Someone wants to enjoy tnak on tank combat? Apparently they are not Gaijin Target Demographic anyway, so who cares?
What’s all this got to do with your flagged post, which you obviously have made a mockery remark about CAS being OP, to further put forth your ‘issues’ with CAS and the game in the wider sense…
Damn, lucky I quoted your entire post on this…
Ahhh, the old Yak9 boogyman…
(Edit - Nope)