Dying to an aircraft in a combined arms game =/= an issue…aircraft are one of the two sort of vehicles you face in RB GFs. That’s what on the package…that is RB GFs.
Nobody was denied the ability to play tanks in RB GFs…they were in tanks after all. Using a vehicle–an aircraft or tank–doesn’t entitle you to live forever, free from defeat from ___.
The premise of the game is pretty simple: you’re fighting for survival while the enemy is seeking its own objectives (caps usually) and/or trying to kill you. What might wipe out your vehicle is irrelevant and because the battlefield of RB GFs is all around you, not just on the ground.
Citing Dec. 2023 footage of a veteran player using cheesy, manipulated settings does not help your argument nor change these facts above. Quite frankly, because of its unrepresentative conditions, that video is meaningless to balance discussions.
As most are aware, average conditions in RB GFs battles do not include players with 60k battles’ experience and Nintendo 64 graphics as the typical opponents. Those qualities of experience and graphics (thus visibility) are far more influential on battle performance than a vehicle that is as vulnerable to enemy fire as any other.
If you should be outraged about anything with that video, it should be at the intentional and unnecessary selection of cheesy graphics settings chosen to obtain undue advantages. That is a game balance issue–not aircraft.
What I said previously stands entirely firm: being a tanker that is defeated doesn’t make you a victim.
If we had TO, inevitably the same people complaining about their tanks dying to aircraft would be complaining about dying to SPGs or heavies or whatever…they’re complaining about the defeats themselves–not what defeated them.
Indeed, that video of a certain someone playing an F4U on settings resembling the Nintendo 64 spoke volumes about their confidence…to rely on ULQ is nothing to brag about.
Spoiler
Try playing the mode on higher quality settings…take off the training wheels and try to spot targets the honest way with shadows and more details to contend with. Play like I do on high settings (or close if your computer cannot handle it).
Also…not to be mean, but anyone who has time to watch others’ replays out of the blue has too much time on their hands and/or must be pretty lonely. (Maybe try a hobby?)
It’s the top quarter of the game (with the informal billing of ‘top tier’) and it’s about where technology like guided munitions and computerized aiming really comes into play. At the upper echelons, the power-creeping that is associated with ever more modern gadgets inevitably leads to significant balance swings.
I noted the BRs as I did for specificity, so there’s no reason to argue what you or I call ‘top tier’ (which is an inexact, subjective label)