I propose to reduce the BR for the A-10C

It’s not, and I have dramatically more experience with both unlike you, [edited because of softies]

The a10a late was mentioned earlier
to addition, even the a-10c has same flaws that limit it. speed is a huge factor in what you can kill in a sam and what you can’t. the a-10’s are all somewhat “free food” compared to su-39’s when i play against them.
on paper all those weapons are fancy, but when you don’t have proper speed to employ them in a way that doesn’t get you killed, they’re not a big deal

Again, I highly recommend you play these systems before you say such things.

  • you mean 6 mavericks that are extremely slow, easily interceptable, and inconsistent?
  • you mean gbu-39s that are extremely slow, easily interceptable and inconsistent?

The only thing it does have going for it is the aim-9m and hmd, both of which won’t impact the battlefield as much as you think it would

Where as the Su39 has

  • 2 Extremely deadly FnF agms that even top tier spaa have trouble dealing with
  • 2 consistent agms that can be used within 10kn
  • 16 vikhrs that can absolutely decimate tanks when there’s no spaa present (use the agms above to clean up the spaa)

What you fail to mention or not willing to accept is that there’s no 11.3 spaa that can effectively counter it.

You know, the people who say the things what you’ve said can at least pretend to have experience just because they used these systems for a couple of game 3 years ago. You can’t even say that. You literally have zero experience using these systems. How can people take you seriously?

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great way to contribute to the conversation 10/10

You underestimate the utility of using 6 Mavs with enough GPS bombs to clutter the heck out of any opposing SPAA. GBU-39 in itself is pretty useful in that regard, and it being a glide bomb means you can actually use it on stand off distance

Kh-29 suffers the same thing all A2G missiles suffers with btw, 10km tracking lock.

Mavs can do the same do they not?

You mean a very conditional use of ATGMs that barely has any firing zone, forcing you to fly straight to just aim?

Osa, Strela, Type 81, HQ-17, Otomatic

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As opposed to someone that has only flown one of the systems in question a number of times you could count on your fingers? And the other not at all?

LMAO kick rocks

About 6km for TV guided AGMs, 10km for IR guided AGMs.

AGM-65D is IR

Sure thing bud

Yes, I’m saying the Kh-29 doesnt have 10km though

It will be similar result at 6km or 14km. Better to fore it at a safer distance.

2 r73 VS 4 aim9m with HMS. Aim9m is much better in ground rb due to lack of markers.

Personally, i think the a10 platform is much better in dealing with jets than the su25 platform

wait is it really 6km? That’s way lower than I expected

Give or take. For a tank sized target, close to 6km. You get more lock range against bigger targets like ships.

Its the same for the other TV missiles with similar optic FOV’s, like the AGM-65B.

no.

IRST can seperate mavericks from glide bombs because of the heat that the it produces. That too, it’s easy to spot them on your radar because mavericks are generally faster.

GBU-39s only work well with high subsonic or supersonic platforms. The A-10 platform is slow making gbu-39s slow and it only gets slower from there. Dodging them becomes extremely easy


Then you fail to understand what makes them extremely good in the first place. It’s speed. The greater the speed, the less time enemies have to react. It can actually be launched >13km and hit targets with effectively. In addition, it can switch from point → track lock once it reaches range (all tv agms do this but the kh-29 does it the best).


They can’t do so consistently. The mavs are extremely slow making them easy to dodge (aka losing los). The Kh-25 are quite fast and are consistent one shot kills since they are HE.


then you don’t understand how to use them. They excel at pop up attacks which causes trouble for spaa that don’t have cannons. As I’ve said before they work the best when no spaa is present which is quite common at this br.


Last time I checked the Osa, strela, type-81, and otomatic are limited to 10km. only two of that can intercept agms but even that it’ll struggle. The Kh-29 lofts pretty high which makes detecting it difficult.

The HQ-17 is the only spaa that can counter it… Only in long ranges. Once you’re within the 2-8km range it’s practically useless.

This is excluding the fact that you will rarely see the HQ-17


Once again, you need to use these systems to understand. You saying

“Kh-29 suffers the same thing all A2G missiles suffers with”

tells me all I need to know where you lack the knowledge in.


@somebody_Else

n̶o̶t̶ t̶r̶u̶e̶. A̶ t̶r̶a̶c̶k̶i̶n̶g̶ l̶o̶c̶k̶ g̶o̶e̶s̶ u̶p̶ t̶o̶ 1̶2̶k̶m̶ f̶o̶r̶ s̶o̶m̶e̶ T̶V̶ a̶g̶m̶s̶. t̶h̶e̶ A̶G̶M̶-̶6̶5̶D̶’s̶ t̶r̶a̶c̶k̶i̶n̶g̶ l̶o̶c̶k̶ w̶i̶l̶l̶ g̶o̶ u̶p̶ t̶o̶ 2̶0̶k̶m̶ h̶o̶w̶e̶v̶e̶r̶ i̶t̶ w̶i̶l̶l̶ n̶e̶v̶e̶r̶ b̶e̶ u̶s̶e̶d̶ a̶t̶ t̶h̶o̶s̶e̶ r̶a̶n̶g̶e̶s̶ b̶e̶c̶a̶u̶s̶e̶ o̶f̶ i̶t̶’s̶ f̶l̶i̶g̶h̶t̶ p̶e̶r̶f̶o̶r̶m̶a̶n̶c̶e̶.

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That’s the base value, before its modified by the target size.

General rule of thumb for tank sized targets is about half the base value.

You get ~12km against ships, but smaller targets like tanks reduce the range to about 6km.

Yup, you’re right. Did a couple of tests, and you can only get a tracking lock <=6km. I was wrong on that. It can be counteracted by predicting it’s next position for the agm to switch from point to tracking.

It doesn’t even require that, when a majority of the time you are going to be firing it a stationary SPAA in a spawn. You can easily lob them from 12-16km and they will hit because even if the SPAA seems them and starts moving, it will have covered the distance to gain a “track” well beforehand.

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Yeah, my tactic has always been

  • 2 kh-29te for spaa
  • 2 kh-25 for spaa or tanks
  • 16 vikhrs for cleanup

Like I stated, on one of my post, that f15e , from spawning to launching GBU’s take’s 40s to reach target.
And I use 31’s not 39’s preferred, since that 25kg of explosive mass is really not impressive enough to deal pantsir or flakrad if it doesnt take direct hit. And just try to test that bigger GBU’s range on a10C, since that bigger mass also cuts flight time.

Best play is to get on tree line and use terrain as cover, use minimap to make a laser point on enemy spawn and while pulling up behind that cover to lunge those on enemy spawn. Like you pointed, getting altitude in a10C is rare luxury in ground games , since 12.0 faces a lot uptiered games where that bathtub is horrible to use and it shoulld be dropped on 11.7 in ground in my opinion.

Are you talking about GBU-39? They are useless, I tried to use them, but Pantsir destroyed everything that flew, even those that were not flying at it. They are so slow that while they are flying the battle can end.