I never understood why there is no All Vehicle Big Battle Mode

Are you dense? Pilot durability has EVERYTHING to do with SPAA. Engines don’t generate spalling or shrapnel, meaning kinetic rounds hitting plane engines have a good chance of killing the engine but won’t hurt the pilot. Meaning you can still drop ordinance. Pilots have absurd durability, far surpassing even exposed crew on tanks. You can put multiple 20mms into unarmored cockpits or through the back of unarmored seats and have the pilots not die. Pilot snipes are rare, but its utterly artifical. There have been times in WT’s history where pilot kills were ~30% of all air kills, but they have buffed pilots articilally so that bomber gunners weren’t as effective and plane damaged matterd more. That you can’t see the correlation between artifical pilot durability and air having advantages is laughable.

Then you have the HUGE number of weak points on planes not modeled. Planes can’t have their guns or bombs destroyed on the aircraft. Planes cannot have the cockpit control pannels destroyed. Planes’s flight assistance instantly determines where damage is and what control surfaces can counteract damage to other surfaces (which would cause a crash with any human controlling).

KDR matters are you are being willfully ignorant if you think otherwise. A good portion of games end up being deathmatches, where the team with the most people still in game after 10 mins winning. Hell, we even have a 2 cap game mode where kills are far more often the determining factor than capping. And the games that are capped are usually be the team with… guess what… more kills.

This isn’t cod, but this is a basic part of ANY instanced shooter. Again, you have to be willfully ignorant or trolling to not see otherwise.

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We need it back, being back World War mode

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dw black night can just intercept shells

And yet we were talking about SPAA being outranged and not being able to kill planes anyother way than with another plane.

No, and that’s where the ‘conversation’ ends.

I’ll not have you make out that me having different views on tactics and actual differing playstyles as being ‘dense’.

And as per usual, ULQ in here backing you up as I mentioned before.

This absurd ‘You don’t agree with me so you must be wrong’ is idiotic.

@Pacifica @Forum Moderators I’m TIRED of this genuine bad faith arguing and beration.

This isn’t discussion, it’s dictation and dogpiling without any actual basis.

And you aren’t outranged in the example that was given when I said about it not being outranged.

Stop gatekeeping and barricading discussion, and just arguing to try and make someone bow down and submit… NONE of this is “DISCUSSION”.

And which example would that be exactly?

Convieniently a thread that I engaged with in the past week, has been deleted, and it’s mainstay was that you couldn’t range a Pe8 or a Lanc with WW2 era vehicles, which is gone.

Doesn’t matter, my stance and statement still stands, and with the implementation of the new SPAA on the next update, that’ll make a different outcome, won’t it?

Who are we kidding, there’ll be players still complaining and making these statements about air being the only option because that’s all they find works.

Oh please, you start out ’ how does a pilot taking a 120mm to the chest have to do with SPAA’ as if you can’t draw parallels. Then you get indignant when you get called out on said willfull ignorance. ‘without any actual basis’? Seriously? You are the one who started the discussion with ‘well we know whan you say is not true because SB’… LIke SB flying is like RB flying. You start with bad assumptions, throw out only situational argument, make bad conclusions, feign ignorance, then when you are called out you cry.

I disagree with most of what ULQ posts, so stop trying to make it out like you are the victim of something.

Discussions about bad ideas often end up with them being called… bad ideas. That you can’t understand that everyone criticizing the idea is a sign of that is on you. That IS the discussion, no matter if it goes the way you want or not.

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WT Engine should be taken outside and executed NKVD style …it couldn’t handle 10 % of what would be needed for combined battles.

Because it doesn’t matter… You’re comparing them being shot with your SPG with an SPAA to be absurd and mock.

“Willful ignorance” give me a break.

You’re totally mistaken if you think I said anything about SB at all.

It’s the fact that the mentioning of it, and the mantra it pushes, is what feeds the disdain.

They can, but that’s not after actual discussion.

That you can’t actually track what’s said is of concern seeing as you are that wound up to ‘debate’…

Within 3 minutes, the lurker ULQ has already liked your misguided attack.

Wonderful.

Quoting this because it applies… Stop being so uptight guys.

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Can’t wait for a new version of WWM, probably is going to be much better than the old ones.

Sadly probably it is going to be again only good for squadrons consisting of best players to win the whole mode, but I hope normal players are going to enjoy it too!

If the new spaa actually have the range it might be better but I would not know since France is not gettin one this update.

It’s the thing, it’s an effort, and an attempt at making something better.

There’s others to be added, as well as other roles, but the larger concept of radar over all, but this multi-vehicle/data linking is really going to be promising.

Very keen to see the development possibilities from even having this sort of thing brought in, along with the possibility in the future of having target lazing directly implemented.

Hello, War Thunder community!

I would like to suggest a permanent battle mode that brings ships, tanks, and aircraft together on the same map.

The map could have a river or canal running through the middle, perhaps with branches that create different routes for ships. It could also be set in a bay or coastal area. Tanks would fight over objectives on land, while ships would have their own capture zones on the water. This would give each vehicle type an important role: tanks would fight for a land objective, ships would try to capture naval points, and aircraft could support both sides.

I have attached a simple map image as a rough example to help illustrate the idea. It is not meant to be a finished or detailed map design; the developers could adapt the layout however they think would work best.

In the future, this mode could also include the infantry currently in beta, creating even more ways for different units to work together.

Since the game already combines tanks and aircraft in some modes, adding dedicated naval objectives could expand that experience. It would give ships more purpose in combined battles and could attract players interested in using different types of vehicles in the same mode.

Teams would win by controlling their objectives and working together. Another possibility would be to include victory by eliminations, as in other game modes, so the team that destroys more enemy vehicles could also win. I think it would be really exciting to see tanks advancing along the riverbanks, ships fighting for control of the water, and aircraft battling in the skies. I hope you will consider making this a permanent game mode in War Thunder.

Thank you for considering my suggestion!

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Would love to be capping some point in tank, and then hear some distant whistle and last thing in life, would be full boardside of 50kg+He filled shells from on platoon of ships decimating cap zone.

Yes, I would be one of those naval players doing that.

Especially if this mode would be maxed by naval BR.

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ships too op against tanks

Those 7.7 Japanese BBs with their 300mm pen, 68.6kg filler SAP rounds…

Doesn’t help that many of those spaa just aren’t able to complete with CAS anyways, especially at top tier
Except once spaa which is just obscenely op

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Check suggestions for that already, such as here: Combined Arms Enduring Confrontation