I dont think 11.3 nerf is enough 0_0

Honestly, idk how it’s gonna be possible to balance the bmpt. I mean, even if you put it at 12.7, it’s still gonna overperform other tanks at the br.

I will say, day 1 release, it was a combination of hell and torture to be on the receiving end of the bmpt, and it still is, but we’re at least able to kill it a little easier due to the “nerfs”

5 Likes

Make the steel quality as crappy as irl.
Make the ERA as crappy as IRL.
Make the guns as innacurate as IRL.

That should prolly do it.

3 Likes

Yeah, Gaijin only uses Ru propaganda values for their vehicles.
IRL, most, if not all, types of equipment are underperforming respective to the game.

1 Like


comrade, look how accurate our cannons are!
honestly though how is Russian bias becoming real, this thing is more accurate than puma in game lmaooooo

jiggle wiggle goes the Russian auto cannon

3 Likes

If you cant handle it at 11.3 this is just skill issue.

It constantly gets slapped by spikes, the guns do zero damage unless the enemy is light or side on. In an uptier, theres so many other better vehicles.

This is justifying your lack of skill on the BMPT low BR bandwagon.

The sensible thing was to make it more easy to kill and keep it at the same BR but changing the numbers is easier.

Either way, skill issue.

2 Likes

the BMPT should get dart and be made a 12.3/12.7

It should just be thanos snapped back to where it came from

2 Likes

Nerf the armor

Nerf the ammunation that doesn’t blow up

Make the gun overheat faster

1 Like

The oh so consistent spikes??

Agree with the rest but spikes??? Come on.

3 Likes

Laser accurate soviet cannons!

1 Like

It constantly gets slapped by spikes, the guns do zero damage

Gotta be a ragebait

1 Like

Bruhda use the Main Thread with over 4000 comments. It’s called “BMPT/72 should not be 10.3”

Please use the linked thread to discuss about the BMPT.

BMPT/72 topic