I cant be the only one having a problem in naval where you have to manually cancel damage control?

I’m sure this is a bug and its infuriating.

I’ve got the advanced control system set to off, I want it to be how it used to be so I can manually decided when to repair, fix breach etc. I have fire set to auto.

Despite breach and flooding not being set to auto, they automatically trigger all the time. If I get hit with all 3 at once, fire kicks in, I then have to take time to manually cancel the other two, which takes 4 or 5 seconds each, at which time the fire can spread.

In addition, playing arcade, there’s another bug when you spawn in the second ship, you can’t lock any targets and the only option is to quit the match.

It’s okay though, we’ve got pretty icons coming.

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The repair system is definitely buggy. I haven’t had anything that egregious, but randomly my flooding control will trigger without my toggling it

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The mechanics of breach repair have always functioned like this, regardless of which damage control mechanic is selected.

Wut.

They’re trying to gaslight us and it’s not working.

It never worked like this pre Spearhead and I know exactly why they’re ignoring it. They’re trying to force our hand in using the new system and I 100% refuse to use that garbage.

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