HSTV-L vs 2S38

it doesn’t make sense to apply that to a rotating breach as there isn’t a significant variable compared to something like a Leclerc

I am not contesting the formula- Get it through your head… I am saying that Gaijin has no source for inputs for the HSTV-L round that we have in game other than historical documents indicating penetration values, and thus they are invented-- in other words, fake. To pretend that Gaijin’s “calculations” are more accurate than documents when they don’t even know what the specifications for XM885 rounds is ridiculous. The formula is probably accurate- the inputs probably are not.

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They have parameters for weight, projectile speed and core length. Based on this, penetration is calculated

What is the shell mass?

do we have a confirmed speed model because there are two that i see the one we have in game and well 1646 not sure what the variable is
image_2023-07-25_123019954

The final barrel for the HSTV-L was extended by three inches which increased the velocity. We have the shorter barrel.

ah

We also don’t know the core caliber- we only know the full caliber. If you decrease the core caliber and increase the muzzle velocity to the finalized version of the gun you get values approaching those estimated in the documents.

Yeah but the Proxy rounds lately on CV9040s feels like they dont work either. Plus non of the CV still have their IRST that they are suppose to have. They have much slower 1st stage reload even tho it should be faster. Plus the whole HE-VT on them is pure fictional shell as they never had it. They use programable fuze shell with soft shell hiding 1100 tungsten steel balls inside of it. So the proxy thing massively nerfed thing.

The target tracking of the non-SPAA CVs is non-lead apparently. A simpler targeting computer is used for them apparently.

Best thing is you can see it when you look at the gunner sight of the SPAA versiona and non-SPAA one. It is same gun sight. THe Radar on SPAA is only search one so it doesnt.

You can have different targeting computers running identical gunner sights and have different results.
Just as you can have identical targeting computers running different gunner sights. [TURMS-D vs TURMS-T for example.]

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Its really simple why there is such an advantage to 2s38, it is an untested and obscure russian vehicle IRL. So gaijin can buff it beyond reasoning. It will probably perform just as bad as any other russian vehicle IRL but this is a political game unfortunately.

I wish the HSTV-L rounds (or any other round for that matter) would cause the appropriate spalling in russian tanks. Then it would be both realistic and fair in the game. I literally just played a match where my M829A2 went through a T90 ammo carousel, through multiple rounds in the carousel, and did not cause an explosion or kill the crew. Just 0 spalling.

I hate the fact that I have to be surgical with my shot placement while any given russian tank can just point and click in my average direction to instantly kill me.

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2S38 is in serial production, in service this year.
It’s not obscure at all, and it’s not buffed “beyond reasoning”.
It doesn’t even have its correct ammo feed system.
It has the HSTV-L system before auto-replenishment was added.
I have to be surgical against all top MBTs except for Leclerc & Ariete.

not that it isnt still strong but the 2s38 recently not sure what they changed but its ammo is far more sensitive than when it was released

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This is just not true, demonstrably. Go into test range with any rank 7 russian tank and shoot at the Abrams on the right. You can pen it form most of the frontal region with the exception of the turret cheeks. Now do the same from the American side. The only place you can kill that russian tank is when you shoot the driver’s hatch (like 25 cm opening) or if you shoot just underneath the driver (which is just a gamble most of the time due to no spalling).

2S38 is nowhere to be found in real life combat footage or ORYX.

A vehicle that isn’t deployed to a war is still a real vehicle.
Next you’ll claim SEP V3 doesn’t exist cause it’s not in combat.

Sure, we can just say it does not exist. We don’t really have to speculate its performance. We know the track record of older Abrams tanks and most russian tanks (also other vehicles obv) from real life events.

For obscurity: a youtube video saying 2S38 has AA capability but not showing it in action is not comparable to seeing something like the Rheinmetall AHEAD ammunition in action in multiple occasions. For all we know 2S38 is a more boxier BMP3 with a malformed turret. If it is not obscure then provide your sources.

No, because saying a real vehicle doesn’t exist would be lying.
2S38 has anti-aircraft capability because that’s what it was designed for.

Saying it was designed for anti-aircraft capability doesn’t mean it has anti-aircraft capability. That needs to be demonstrated. All of the IRL footage you can find on this vehicle is it just sitting stationary shooting at close range stationary targets or to nothing. In one of the clips you can clearly see the bullet drop it has with tracer rounds and it is not even comparable to the lack of bullet drop in game. https://www.youtube.com/watch?v=Bb11zZhiIko - Measure the time between the bullet exit and curve from the same angle in game as well as the timing between shots. I’ll make a video with the same angle showing the drop at some point. But you can easily test this in test range to verify.

As a comparison, the Rheinmetall youtube page will literally show you the intercepts from multiple perspectives on different videos on each platform in high quality footage. They will show the stabilization of their IFVs at high speeds on uneven terrain too.

Again, please provide your sources on the real capabilities of this vehicle so we can get on the same page.

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