I know it can’t fire M833, but the tests claim M833 equivalent performance.
overall i would say add either pen or reload first see how it does and add the other if need be
I understand, and great points. And as you say, the 2S38 gets more hits in a shorter time. But contrary to what you’re saying about the test drive and it’s ammo being “bad”, I’ve been experiencing the opposite when being shot at by the 2S38, quite often. I’m experiencing being OHK quite often by it with 1, or 2 hits as well. And I’m speaking of mainly the Abrams SEP, next lower Abrams, AIM, ADATS etc. In addition to the Lav-AD, which of course won’t take much damage anyways. I don’t know, it just seems in my experience the 2S38 sabot is acting more powerful than what you’re thinking, or many of these drivers are just hitting good shots quite often. But I have to think that quite a few of the 2S38 drivers aren’t all too skilled, as it’s a premium. Though that would be assuming, so.
Just feels like also my HSTV-L hits just aren’t doing the damage some of you are expressing it is for you.
The mean thing about shell performance is that it’s to some degree unpredictable. You can achieve a basically arbitrary number of OHKs in either vehicle, between shooting tanks with dead crew members, damaged or otherwise low vitality crew (your crew being yellow can make a difference here, so can the vitality stat and also experting a tank!), and just getting lucky with the actual RNG that is the generated spalling fragments.
Regarding the quality of 2S38 players, the sample you are seeing is also filtered by the ones who stuck to the Russian tree long enough to get to actual top tier tanks (or technically also those who bought the T-80UK/UM2, but those aren’t very common in my experience).
Projectile penetration is based on a formula generalized for everyone, because using information from books is inaccurate and impossible.
All countries had different concepts about armor penetration and the use of steel for tests.
Still, it doesn’t make sense since it fared just as well as the M774.
What proof do you have? I don’t think there is any.
The designer takes the parameters of projectile length, core length and velocity and calculates them using a formula.
If you don’t believe me, check for yourself, the formula is publicly available and specified by the developer.
Gaijin has linked the formula calculators that they use, but they haven’t told use what their inputs were for the Delta-3s.
We have government documents, including those from research tests and committee hearings. The information on the Delta-3s (XM885) is very sparse, but the Delta-6s claim is between 430-450mm of penetration.
There were at least two rounds tested for the HSTV-L, we got the weaker round, which has no comparison to the round.
It’s just named incorrectly. It’s a real round, real penetration, just the wrong name for WT.
Where is the penetration source for this “real round.”
the round we have in game is delta 3
There were at least three rounds tested for the HSTV-L, the least of which was comparable to M774. The XM885 = Delta 3.
Tank Encyclopedia is not a source of information.
And as I said, likely the incorrect name for the round.
It has the sources linked, but that is the point… The information on the XM885 aka the Delta 3 is limited to obscure websites. For realism, they should use the Delta 6s which are actually given penetration values on official US documents. Everything else is fake.
I wrote to you directly that it is useless to poke tests. The game does not take into account the inscription on paper.
All shells in the game are calculated according to a single formula based on their parameters. If in your opinion the length of the projectile is not correct - a bug report.
If you think that it is the only one for an unknown reason, it should not be calculated according to the general formula - this is not an argument
i would still say at least give its proper fire rate of at least 60rpm or 70rpm till we can sort out the pen
Well with that the BR would be higher than M1A2 SEP.
@Macekeeks
HSTV-L already has its compensated real reload rate.
Every single tank in game can fire faster IRL with AMX-13 type exceptions.
It’s slightly slower state accounts for the fact WT target acquisition is faster than real life.
the breach works completely different to other tanks though it doesn’t need to be realigned
No, developers will not use labels in documents.
The general formula is used.
How are you going to tune the shells that were tested in different conditions, on different steel, even the very concept of “penetration” is different for all countries.
The United States considers penetration if something breaks off from the inside of the armor plate (there may not be a hole).
Russia considers the penetration of part of the projectile inside the fighting compartment of the tank to be the penetration.
And how do you balance it? There is a single formula for this.
And the reload rate is faster on tanks IRL with gun-zeroing systems still.
Again, it helps account for the fact we’re better than real-life systems.
And the formula is accurate after all.
So the round we have is accurate based on its weight, dimensions, speed, and tip characteristics.