Wow. You guys fighting to have fox 3 missles to be king are toxic as hell. Some comments on here are saying flat out just dont play the game then. Its a game! Stop acting like people who dont want to be flying defensive the whole match just to survive against a player they can even see is out of the norm. These changes make trying to play any objectives on the map almost impossible, even more so when stock. As soon as people come kut and say something along the line of “fighting fox 3s while stock isnt fun” seems like your response is thay its a game, its not supposed to be fun.
Why cant the reverse the multipath change and you guys can duke it out above woth fox 3s and the rest of us can do what we want?
And well if you shoot a fox 3 at someone on the ground its a skill issue after all.
You will die often, while base running, thx to aim120 madness without safe zone. But thats the only way to spade. Its quite fast paced gameplay with air spawns now. Then you spam your own 120’s.
That one’s a massive issue. By the time you get to the middle you’re probably going to get knocked out, even while hugging trees/ hiding behind terrain ( because radars wallhack for some reason and trees, at least from my experimenting and “fixes” are still abnormally huge, imagine if they were like that IRL, my childhood would be epic).
If they’re really against lowering player counts then they ought to at least add more spawn bases and spread the AI out a little ( we have drop tanks after all and missiles can go p far fo my knowledge). The solution solves the problem of too fast ticket bleed due to AI kills and, if they spread and multiply the AI out not just in a line in the middle but in clusters ( like in EC maps, but even more dynamically to both ends of the map) this would be a winning if not the final solution to good air matches.
It’d also simplify attacker games ( they wouldn’t even need airspawns in a lot of cases for some planes).
Most ppl flying low head straight towards the NPC objectives. Just shot the AIM120 towards the TWS radar echo, wait fews secs until the missile gets the neccessary lead, next lock’n’shot. If you shot 4 missiles, you often get a kill out of it. After firing your 120ties, you land rearm. Thats Phantom gameplay. Sometimes you even score multikills. Thats the catch, they cant fly evasive maneuvers. If they do, they lose the base to someone else. So they keep flying. Its the only choice if you want to bomb. Aim120 will pick them up even unassisted by your radar lock.
that’s exactly what I’m trying to do, but you also find some F15s that do the same thing because they probably don’t have the fox3s yet, and they always arrive earlier. Then the point is another, and it is this, according to what criterion should it be in 12.7? it doesn’t even come close when this plane is spaded at 12.7
This also happens in a Tornado vs. F-16 with bombs. In this case go for an NPC column as secondary bomb target. Nuke some MBTs and trucks. So you get at least something. You don’t have alot time to stay alive. When the bases get snatched by faster jets, bomb npcs…
if it seems normal to you that a plane just released, theoretically the best in the whole nation, is forced by the BR to ‘‘play’’ if one can put it that way, in my opinion more people are uninstalling the game of the one willing to do this stuff here
Given the tree size negatively impacting the MP safe zone, the BR compression and poor map design the usefulness of this video is very limited, at best.
See the lroblem with that is the fact that the rewards are so low on those targets its almost now even worth considering. Plus in order to effectively engage AI ground targets you’ll have to make multiple passes, and at that point your a pretty slow target. Plus the longer you’re over the target area in the middle of the map, the higher chance you’ll be shot down. This game mode is 100% geared to top tier fighters and literally everything else is just a second thought at best with a small hand out.
That’s on them then. There are better Phantoms in the game. F-4F ICE can’t work without heavy BR decompression. It’s either going to be OP or awful. I would much rather have it be awful.
Imagine assuming that the video actually means anything of substance considering the current game state.
One can only cope so much, after all. But I’m convinced you guys are just coping way too hard. This isn’t a hill to die on; The game state for top tier air was not okay before and it’s very, very not okay now with ARH and MP changes.
Doing what the video says takes at least 10-20 seconds of notching to rid the lock from the missile. And chaff never works correctly when it should since it only triggers the radar of the missile within 1km which still is close enough for it to track and kill you with the blast anyways just like the missiles hitting the ground and still killing you.
As a Russian main I don’t mind the Fox 3’s. But the shear amount that are carried is a bit absurd. Even if the R77s are the worst up close they are the deadliest but sadly more often than not, the don’t ever pull the correct G’s as they should.
The tree size is absurd as well as 90% of the maps you can’t get below 60m anyways even on flats.