I don’t have any issues finding aircraft while in SPAA, whether it be 1.7, 9.0, or 10.7.
no one is talking about having an issue about finding aircraft
You do know where you are, right?
Solution:
Dynamic gameplay, which is in game, if you have the SP, leave the vehicle and spawn a SPAA, if not, wait to get kills or get killed, I mean, it’s just a circle, so gameplay is pretty simple but infuriating. No secondary game-mode is needed, tbh, I’m kinda tired of the 2-4 CAS threads in a day, can we bring up some actually interesting or useful topics for once, in an overarching grouping of all users, most Anti-CAS-er’s. Aircraft are big, loud, and don’t have any camouflaging or bushes, shouldn’t be too hard to find them; and at a minimum take pot shots, if not direct hits.
if you want other “interesting topics” then go there you dont need to be here. we are talking about an actual issue in the game that if fixed would be good for the over all game
if it only worked that way in the game
I don’t think it’s an issue, maybe a skill issue, but the ”importance” of the topic is questionable, I’ve seen these a thousand times almost, they go nowhere, and lead to insults and stat pulling, which none of is very civil, and mostly petty, but I wouldn’t call this an active and large issue, otherwise people would strike the game to get it fixed, and there wouldn’t be a 200k player/day avg.
It does, you can easily hear jets from 1-2 km away, and props from even further, even if not hearing, they are visible up to 13km away, minimum.
finding aircraft can be next to impossible sometimes unless they are right on the battlefield or you have an radar. they blend in if they have an hill behind them or are just pixels. also they make no noise at all when more than 2 kilometers away. having 1 more game mode could be nice. they could also add 1 more air more where they add helis somehow and 1 more naval mode where they also add helis.
Right? I play with 20% volume on my PC speakers and I go mostly off of sound to locate aircraff. Usually works pretty well.
when they are 1-2 km away its too late to react already you know.??
Yeah, being a smart pilot and using the terrain around you, but you can still hear them nearing, especially the dangerous heavy and lumbering strike aircraft.
No it’s not, I’ve shot Su-7’s going supersonic, almost directly over head in a split second with no issue, and a free kill. 1km is plenty of time, if you have any situational awareness, you can strike first, and be the last thing they never see.
if i have the engine volume too high it would deafen me from friendly tanks or enemy tanks. since its too hard for them to make different sound options for aircraft and ground vehicles.
did the su-7 going supersonic dive at you personally and bomb you?
Nope, I remember when it was happening, the was flying overhead and launching rockets at friendlies near me.
They had a heli PVP mode and it went badly. Helis vs airplanes is unbalanced because helis get all aspect irccm IR missiles while airplanes can’t even properly lock IR missiles or SARH missiles. Helicopters don’t fit in naval because of the battle ratings and that helicopters will do nothing to the ships at the top battle rating.
I have my sound settings fine tuned for gameplay, if you don’t, you should do it, it’s helps a lot, and so does Spatial Audio.
Guns guns guns!
Nothing like the smell of gunpowder and ripping helicopters to shreds with 30mm’s. That aside, yeah, they don’t really need a mode, but seeing them in limited number in Sim EC would be cool.
heli pvp was dumb but helis would work in a mode with aircraft and most of the missiles on helis are super bad in low tier so it would be so easy to balance. just turn away from the missile since they only turn 10gs. if you cant evade a 10g missile, learn how to play. at higher tiers people already have irccm missiles. helis work in ground mode and are food for the planes there.