How player skill with SPAA effects the CAS problem

Quote one here please.

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There’s more if you scroll higher.

This ain’t the first time either. They constantly try to downplay the issue of spawncamping to try and stop it from getting fixed.

The issue is, no one is spotting it from getting changed. People are saying that CAS is not a solution for that and You admit it saying that it needs to be fixed not that it is fixed by CAS

This not downplaying spawncamping but being real how to deal with ground vehicles. It’s downplaying for you because you cannot think any other solution but CAS.

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They’re intentionally lying by saying CAS isn’t needed, and by saying that tanks are perfectly fine against spawncampers cause they want to spawncamp unimpeded.

It is infact downplaying the effects.

Because CAS is not needed. CAS is convenience. Everything can be solved without CAS it just need little more creativity.

Planes were taken out from ground SB for couple of months (something to do with cockpits). Gamemode didn’t break. Battle sessions were fought as before just without planes.

Even now there are battles without planes spawned and battle session work just fine.

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Theres a difference between balance and complete silence from a M4 Sherman up my ass XD
Happened to me like nearly a month ago,i was holding an angle and i did not heard the M4 Sherman pulling behind me at all,all i heard was his gun shooting me and boom i was dead
Which its weird since this bug usually happends on light armored vehicles which makes 0 sounds

Im not an expert on this but im pretty sure,that working on constant updates from an engine so dated…thats one of the main reason bugs happen in the first place
Even tho i do agree they should move their cheeks more and make better and more stuff,still they been working with an outdated engine

WarThunder 2!!!

Its up to them … not watchin/guarding the flanks is their fault. Its quite common that the spawn can be camped. They could use spawn protection to shot you. They could pop smoke. They could communicate and use the other spawn. …

The part about being “marked”
You know that in some maps,even tho you dont have direct line of sight you can still be marked cause “too close to the spawn”

How come for example in that map that doesnt happen?

You could theoretically apply that to almost any problem. As it stands right now, CAS is the best solution we have.

8.3-9.3 has almost 0 planes whatsoever, and matches at those BRs are almost always a steamroll for one team. I wouldnt exactly say they work “just fine”.

WW2 BRs have steamrolls, but it’s a lot more common for there to be back and forth between the two teams before one eventually takes the upper hand.

It would be one thing if they were advocating for CAS to be removed, but with the addition of features to fulfill the role of CAS, but no. They just want CAS gone so they can spawncamp easier.

Well…sure?I guess?You dont really have that much time to shoot freely when youre in an open field

And yet in some maps im marked even tho im 1 km away from their spawn but not here where i can smooch them for how close i can be

Most of the battles are steamrolls with or without CAS because of SP. Players which die (regardless to what ground or air) without doing much they feed enemy SP and spawn weaker vehicle for what they have SP left. Than when they die again spawn even weaker vehicle and so on.

Only in top BRs 2nd vehicles is somewhat on par with previous one.

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I have as much time as You do if You want to kill me from that spot

I can always play time,ignore you till you get killed by a team mate or get into a worse position than me if you rush up to me

Variables

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Maybe they forgot, maybe it got messed up with the update. Its not the first time something which worked before stops working after some major update. This is partly answer to your question above about GAijin having small dev team.

And I can preatty much do the same

Youre in an open field,im not
Thats the key difference

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Its understandble since Gaijin its an Indie game dev agency right?
smh…

Talking about CAS,i do agree with yall to a point
Yes,CAS should be reworked
No,i dont think we should get a whole new game mode with all the current problems
If Gaijin fixes the main issues first which makes the game sometimes unplayable even in tanks vs tanks scenarios…then we can talk about making a TO mode

“You are in open field”, not really as the whole map is not just an open field and allows me to get cover from You

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