Previously you have cited certain tank tactics as being oriented towards getting a plane, and I want to know if you would consider these players to not be “ground players” if they used the same tactics in a tank only mode?
Does rushing a cap in a fast light tank become more of a valid tactic if planes don’t exist?
It has everything to do with it. The defining quality of War Thunder is mixed vehicle combat, and it is balanced based on this. You choose to only play tanks, the game isn’t forcing you not to spawn a plane.
And before you bring up the fact that there is a plane only mode, you should understand that the only reason we still have plane only mode is because it was there first. I remember when War Thunder only had planes, tanks were added later, then naval last. To remove plane only is to take away something that has always been there, which is why is hasn’t been done.
Yes it is. You willingly entered mixed combat while you are imposing an artificial restriction upon yourself. You then get upset when other combatants who are not imposing the same restriction on themselves do better than you do.
You keep clinging to the false dichotomy of ground player vs CAS player, but no one can spawn a plane without first playing a tank, and no one is forcing anyone to only play with tanks.
Using all of the tools available to me is not abuse, its how the game was designed and intended to be played. Forcing yourself to only play tanks is self-abuse.
Let me direct your attention to the birth of Ground Realistic.
" Only the best will reach the heights! The new Realistic Battle event with both air and ground vehicles is now available for you to try in the “Events” mode. Gain the opportunity to use aircraft in a ground battle.
The same matchmaking rules are applied to the regular Arcade tank battles and this event, so we advise you to choose both aircraft and tanks with similar Battle ratings in your crew slots before joining the mission.