True.
We could have a Maus at 1.0 and let it cost 500 SP to spawn. When players complain about that crutch one could just say: “your team should just spawn a plane and bomb it bro”.
How convenient is that.
Team argument is utterly nonsensical until we get SBMM or at least forced roles that have to be filled.
Legit, the only valid argument I can see is smurfs, certain kinds of matchmaker abuse (abandoning) or boosting.
T90Official is experimenting with ways to get around these issues for his latest AOE2 project and it seems promising.
But instead the standard argument is “I need to play at high effort :(”
Which ignores the fact that if you are able to play brain-off, that means the enemy team is dealing with “I need to play at high effort.”
SBMM ensures both teams have to put in equal effort.
You encounter an enemy player who is able to answer your easy “Tried and True” tricks and forces you to think on your feet for a “last-ditch high risk maneuver”
or
You open fire behind a spitfire and dude immediately yanks stick into gut because they got spooked and have no experience and promptly re-enacts this video:
No, I’m suggesting that class of vehicle be played in appropriate situations that suit its strengths and mitigate its risks. While a wide open area might suit the strengths of a Nashorn, the lack of cover does nothing to mitigate its glaring weakness.
Well the Nashorn was designed for long-range combat which means wide open spaces. Plenty of cover drastically reduces it’s effectiveness and playability. This is a GAME after all.
Not the kind of cover I’m talking about. Cover from CAS is not always the same as cover from Tanks.
For example a defilade can provide significant cover from Tanks but does nothing against CAS. Meanwhile a treeline might not do much to protect you from Tanks but it can provide concealment from CAS, making you less of a target.
On another note, the Nashorn is just as easily victimized by HE rounds as it is strafing from CAS, do you suggest that a TO mode not have HE rounds?
Of course it is not as in order to hit nashorn with HE most if not all vehicles have to be visible for nashorn to shot at, while air can attack it without nashorn being able to fight back