How player skill with SPAA effects the CAS problem

Clearly you’ve never flown a bomber, they are too slow and lumbering to effectively outmaneuver a fighter. In that same vain a Nashorn can turn to face a fighter coming at it.

This is just as true for bombers.

That isn’t saying much the Nashorn is pretty useless in CQB, but I still say the bomber has it worse. Regardless for either to do well relies more on good luck and bad opponents than player skill.

You’ve consistently shot PE-8/Lancasters down with nashorn? that is a million dollar shot, people are getting rich these days man

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About as consistently as I’ve shot down competent fighters with a Bombers MG turrets, or does the concept of an analogy elude you?

Long time ago, but I have been flying bombers. Not to mention nuke bombers ;)

The issue is it can’t.

Of course It is not.

Than nashorn against air? Oh I don’t think so.

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That’s my point, a bomber can’t position itself to effectively defend either. Seriously do you not understand how analogies work? Not only is the bomber too slow and lumbering, but for it to be effective it has to flight straight and level at least over the target.

Yes it is.

Than Nashorn in QCB

Bombers have a game mode where they are terrifying to approach and some people go out of their way to use them as gunboats due to the adventage conferred by third person view with mouse point and click gunnery.

Now, saying what I want to say would get this post removed so instead I say -

Why must the Nashorn not have at least the same degree of viability as B25s, B26s, Me 264s and so forth have in air SB?

Remove at least hit markers and scouting markers. When I get the chance to play GSB, suddenly stuff like Bredas and Yags become quite ubiquitous because planes struggle to find them to strafe and bomb even if spawned in the fields of Hurtgen forest and standing just below a hilltop with the gun peeking over.

Nashorns deserve the same experience in GRB.

It works in ASB and works in Krabb’s simulator battles events (tried, tested and witnessed it work for the Iwo Jima and D-day landings). Hardest part is NOT losing control of your plane when releasing stuff assymetrically.

We’re talking about WW2 tanks with non-existent reverse speeds and awful forward acceleration in most cases. You won’t drive out of a 1000 lbs bomb’s range by the time it impacts. You have like… 2 seconds to realize that there’s a plane that dove down from 2km to 800 meters, targeted YOU in particular and has released the bomb.

“Make GRB like GSB”

Play GSB if you want GSB features, or at least stop framing this as CAS issue if your problem is that GRB is not GSB. Why not play Arcade where the planes are random, the loadouts are useless, and flight time is limited?

That makes two of us.

Again you keep wanting Realistic to be Simulator. They are different game modes for a reason.

Sounds like a lack of air awareness, but if someone wants you dead in particular you’ve either made yourself an easy target, a tactical target (capping a point/camping a good angle) or you’ve upset the wrong guy and its a revenge bomb. Such is the nature of the game.

Dude is a CAS main lol see his record, the only time he was getting kills is through CAS, most of his ground vehicles are mostly negative and some of them are so negative that their therapist starts seeing another therapist. Foo has zero interest in playing any of the ground vehicles, they are nothing but a stepping stone used to spawn CAS as quickly as possible.

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Back in the days with R2Y2s didn’t let B-29s or any other bomber do their bomb runs was wild. Till this day, it’s still difficult to fly bombers honestly, especially Japanese ones. They are more useful in GRB than Air RB.

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It Can position itself in a way that allows gunners to shoot at an aircraft.

Agains other tanks? Maybe. Depends on what bomber we are talking about.

That is untrue, there are plenty of ground vehicles I enjoy more than their associated CAS planes.

The Fox, the A.C.I, the Warrior, French autoloaders, the M22, Ka-Chi, Chi-Ri, T-34-85, Oliphant Mk II, AMX-13 (S.S.11), etc

Also your obsession with record checking leads to subjective conclusions, and detracts from the actual discussion. All it really does is show you have no counter argument to what I’m saying so you’re attacking me instead of my argument. Kinda pathetic.

No, it can’t, especially not while it’s doing a bombing run.

Pretty much every bomber, the B-17 might be the exception since its absolutely covered in 50 cals, but especially British Bombers.

You can see an air unit from very far away and prepare for It, ground unit that is also fighting other ground units can’t.

Do I disagree highly, especially when I was being targeted in nuke B29/Tu-4 and still got kills

Thanks for providing context.

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There’s only so much you can do while maintaining the lines necessary for an effective bombing run, and getting you to divert from those lines is tactically almost as effective as shooting you down.

As for ground vehicles, they may not have the same lines of sight but they do have cover and angling options. I can’t hide my bomber behind a building or a hill.

A nuke run is a very different scenario than an ARB bombing run. For one you’re a lot lower to the ground and there are fewer planes. For two the planes attacking you are desperate to kill you at all costs with no concern for their survival, very much unlike ARB bombing. This desperation encourages them to fly in a way that is easier for you to shoot them down, in other words it makes them fly incompetently. In ARB a bomber-hunter has the luxury of time and altitude, attacking bomber from below with multiple passes.

I like how he says he could shot down pe-8 with Nashorn’s main cannon as frequently as one does with a bomber tail gunner against ass sniffers, like lol coming from someone who has so much troubles taking out enemy tanks in equal term, maybe my orange cat will believe and even she meows: maybe once in 50 times on a pilot with negative iq who suicide dive

The classic deadly combo, zero accomplishment with unlimited opinions. Lol

Do you seriously not understand how analogies work? Are you stupid? Cause you’re completely missing the point of what I’m saying.

Keep up the Ad Hominem, it just shows your argument is weak.

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I can’t hide from plane or angle against in on sands of Sinai ;)

Taking an open top vehicle out on Sands of Sinai is a high risk situation, and if you do it you should be on the edges of the map peaking over sand dunes, not fighting other tanks in QCB.

Doesn’t change the fact that You can’t do anything against the air

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That’s what makes taking it out in the open on a map like that such a risk. The dunes can help against other tanks but you’re a sitting duck for planes. At least on a forested map you can hide in the trees and be slightly less obvious.

Honestly though the Nashorn sucks so either get used to it being bad or play something better.

You are the stupid one here, can’t you read that people saying you have like no chance against air units when you are in the Narshorn? People who wants to play this vehicle have their fun continue to get ruined by the air unit, you’re technically asking them to suck it up with solution like “oh who asked you to play open top vehicle haha”, might as well just change your name to Smoothbrain_Horse_Rider as that will fits you more.

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