How can ww1 aircraft be implemented into air discussion

Smaller maps, completely negates the lower speed. And with most Air RB matches being low altitude dogfights nowadays, WW1 planes will feel right at home

In a similar way that top tier can be improved with making the maps bigger WW1 aircraft could be played on smaller maps.

2 Likes

Exactly

How do I explain this in basic words? Ah yes, the Fokker DR.I can only hit 185 kph. The HE-51B-1 hits at 330 KPH. That is a 145 kph difference in speed and performance, when you take into cruising speeds which is the speed you’re going to go normally, The HE-51B-1 is still superior to the Fokker Dr.I in every aspect. Your logic makes no sense.

WW1 planes could not fight Interwar nor early WW2 aircraft. Any marine who expects to win larger makes does not help WW1 planes.


Also for the other person, Great Britain or whatever the map was called used to be part of Air RB’s map cycle, it was removed cause it took nearly 30 minutes just to fly from point A to Point B and I’m sorry that just isn’t fun, so most left before the match even started, mind you before it even started as if they never spawned in, that is how boring those extremely large maps are. Oh and if you were expecting to see someone within you did get into combat most of the time you weren’t going to, you were either immediately dead or the enemy team wasn’t even in the match in the first place cause all of them left. The few matches I had on that map that didn’t go like that were nothing more than duck hunts cause neither team could find the other. Which either leads to->Leaving, crashing or something else.

Then they should be in their own matchmaker or have their own gamemode. That or add more aircraft after WW1 but before the earliest aircraft we already have.

Again, map size isn’t an issue because they can be changed. Just as maps for top tier have the airfields moved back Gaijin can simply move the airfields closer to accommodate for the slower aircraft speeds.

Please read what other folks had said, before responding and to respond to just the first part, Ghostmaxi made a vote on that.

Very small maps sounds great in theory but they would have to be locked to equally low BR ranges (0.1-0.9) or else the moment either team gained an advantage you’d be instantly spawn camped when played with planes from the 1920s+ capable of speeds 50% higher or more.

Basically you would need a lot of investment in both vehicles and maps for a very niche user experience, and a complete rethink of the lower BRs and tiers to make them fit in WT.

It’s an idea best left for a specific WW1 era game written from the ground up to take advantage of the smaller percentage gains between each generation of aircraft.

I think it could work as its own gamemode, separate from the standard air tech trees but also compatible like how Bluewater and Coastal ships are separate.

1 Like

Seperate Bluewater and Coastal amounts to a couple of low tier maps. Other than that they are completely overlapping and run side by side. The trees are only split so people can jump straight to destroyers and rush towards the big name Battleships. They started combined and could be again if Gaijin wish it.

You simply couldn’t drop in WW1 planes directly in front of even the slowest biplanes currently in the game as the speed, firepower and capability difference is just too great.

To fit WT as it stands would have to bump everything up to fit entire pre-1935 tiers, fill all the gaps for the reduced country count of the era, and ensure maps and mechanics were suitable. And after all the work many players would still just want WW2 or modern jets and would belly ache about the extra grind involved.

1 Like

I’ve never said WW1 planes should be matched with inter war and WW2 planes. That doesnt make sense. That would be like having a Me-262 fight a F-15, which also doesn’t happen as far as I’m aware.

That would be a slow boring game for sure ,as much’s I like WW1 planes.
1BR is bad enough as it is.

firstly WT does not do eras ,as us WW2 fans are told and it seems to be true so you will find yourself in your SE5 fighting a peashooter or whatever and that will pour water on the vibe pretty quick
WW1 also had four years of development and the uptier will make a meal of that 1914 plane vs 1918 ? No thanks.

secondly most console players cant even fly ,we dont have the physics so rely on boom and zoom or luck.Maybe some have full flight controls then OK.

WW1 planes and airships etc could be good but what you are expecting is not what Gaijin will deliver just like WW2 is not what it should be.

You are all fantasying over a game that is not this one as any real WW2 enthusiast will tell you.

thats completely out dated most ww1 props everyones talking about where ww1 FIGHTERS sopwith camel sopwith pup fokker dr1 not reconsince aircraft what your talking about is really early when planes had no guns and had pistols to attempt to hit eachother

2 Likes

one sopwith pup pilot racked up 46 kills during the war it was the dawn of dogfighting a area which should be in game it makes no sense we skipped the great age of dog fighting

2 Likes

i could pretty easily kill any reserve or even later aircraft in a awww1 prop yeah there slow buut only about 100mph compared to standard reserve aircraft and the guns arent horrible as they would be 7.62s vickers machine guns which arent horrible as still due damage to wooden planes and console players arent a excuse to not add it we could just give them shrunken maps which we do for all brs shrunken or scalled up

2 Likes

for example they arent super slow as top speed of your average reserve is 200mph and sopwith pup a ww1 fight did like 110 130 mph not a major difference but to make up for that they are amazing turnfighters

2 Likes

ww1 fokker dr1 could out dogfight the he51 as it would use its crazy turn rate and good energy retention

2 Likes

Also, between WW1 and current reserve planes (most from thd very early 30s) there are plenty of planes that bridge the gap, WW1 planes would nevr have to face current reserve tier, vecause of the many in between options. For almost all factions

1 Like

If they ever added WWI stuff to the game I feel like we’d get air BRs pushed up another 2-3 BRs or Gaijin would add all the WWI stuff in possibly a side tree that would only face other WWI stuff

2 Likes

Adding WW1 aircraft might finally get Gaijin to properly decompress the BRs

1 Like

It sounds like War Thunder hell .I can’t imagine plodding along in this game at 100mph
and with the ghastly uptier .No thanks.Then we have team kills…no.

How would Japan,China,Sweden or Israel get involved? You had coalitions that the game does not do.