Ah, misinformation.
They never said they were never going to add cold-war aircraft; in-fact War Thunder started with cold war aircraft.
Nor did they not say they’d never add modern aircraft.
WW1 aircraft were primarily used for recon, which isn’t really able to be rewarded.
Why not just play around with the initial vehicles of the air force? War Thunder has a bunch of biplanes that were developed based on the technology of World War I. They don’t have significant improvements in firepower, engine power, or aerodynamic performance compared to their World War I predecessors.
Because the post is about WW1 aircraft and how can they be implemented in the game. The lower tier bi-planes and reserve aircraft all saw service well after WW1 ended. So these aren’t a substitute for WW1 aircraft. Infact I think the oldest aircraft in game is the PO-2 with it’s first flight in 1927 but even then you can’t play it because Gaijin removed it from the tech tree and only give it out during the Halloween races which then only around a thousand or so actually get it.
Yes until people realised that you can drop bombs down into the trenches resulting in the advancement of bombers and ground attack aircraft. Then to combat the bombers and ground attack aircraft fighters were developed resulting in the birth of aerial combat.
You can’t. Not to the current game mode. WW1 planes were far slower than every single WW2 aircraft including Interwar & Early WW2 era Bi-planes. Really the only way would be doing what @Ghostmaxi suggested
It was never a true fighter after all,. During the Great Patriotic War, it was primarily used for night bombing and light transport missions, equipped with only the most rudimentary defensive armament.
Some form of mode for WW1/Interwar vehicles would be nice, both air and ground. Every nation (Except for Israel) should have something that they could use. For ww1 aircraft they would be at least usable as long as theyre fighting each other. If they face even 1.0’s they would be outclassed severely.
Smaller maps, completely negates the lower speed. And with most Air RB matches being low altitude dogfights nowadays, WW1 planes will feel right at home
How do I explain this in basic words? Ah yes, the Fokker DR.I can only hit 185 kph. The HE-51B-1 hits at 330 KPH. That is a 145 kph difference in speed and performance, when you take into cruising speeds which is the speed you’re going to go normally, The HE-51B-1 is still superior to the Fokker Dr.I in every aspect. Your logic makes no sense.
WW1 planes could not fight Interwar nor early WW2 aircraft. Any marine who expects to win larger makes does not help WW1 planes.
Also for the other person, Great Britain or whatever the map was called used to be part of Air RB’s map cycle, it was removed cause it took nearly 30 minutes just to fly from point A to Point B and I’m sorry that just isn’t fun, so most left before the match even started, mind you before it even started as if they never spawned in, that is how boring those extremely large maps are. Oh and if you were expecting to see someone within you did get into combat most of the time you weren’t going to, you were either immediately dead or the enemy team wasn’t even in the match in the first place cause all of them left. The few matches I had on that map that didn’t go like that were nothing more than duck hunts cause neither team could find the other. Which either leads to->Leaving, crashing or something else.
Then they should be in their own matchmaker or have their own gamemode. That or add more aircraft after WW1 but before the earliest aircraft we already have.
Again, map size isn’t an issue because they can be changed. Just as maps for top tier have the airfields moved back Gaijin can simply move the airfields closer to accommodate for the slower aircraft speeds.