While it’s much better than a lot of novice ho229 players, your battles are still too few, and you won’t encounter F86 and mig15 every time, and your stats even include periods when you definitely won’t encounter F86/mig15. In addition, you did not directly answer these questions about ho229 that I raised. As I assumed, you are only a phased ho229 player, so it is easy to give the surprising conclusion that the ho229 can counter the two fighters of 8.0. The answer to the question was to treat me as a novice and even tell me not to pull the G limit, you have no idea that I have been playing ho229 for many years.
Let me give you the answer:
First, F86 and mig15 have absolute acceleration and ascent speed as well as better weapon trajectory. Using LOOP on ho229 will force ho229 to slow down every time it avoids downwards. ho229 can lose its due evasive speed within up to three cycles, especially the.50 trajectory of F86A, which is fast. Hit the ho229’s wooden body, which can easily destroy the aerodynamic layout.
Second, ho229 in terms of directivity, as long as the nose is not pointed straight ahead, even in the dive phase, as long as there is a little movement will lose the current speed/acceleration. Any horizontal and vertical maneuver will reduce the speed by 229, and it is not pulling out the limit G that will cause serious deceleration.
Third, the speed recovery time of the ho229 takes a long time, and it is almost impossible to escape the vast majority of fighters higher than their own 500m by accelerating in combat, in the case of flat speed acceleration.
Therefore, based on these, you do not understand why I often encounter F86 and mig15 chasing me, and naturally do not understand the pain of being crushed, which is not your fault, but you said that ho229 has the ability to fight back against F86 and mig15, and still does not have any strong support.