Simple - undo the nerfing of APCR from years past. If that round actually works like its supposed to most 6.0s would not struggle much.
Yes it has 225mm frontal armor. But all too frequently nobody cares about the armor when they shoot either the protruding engine vents or just your cannon barrel. And that’s IF they don’t have HEATFS already.
“Armor” doesn’t matter if the opponent isn’t forced to shoot said armor or not shoot. Admittedly the Production has a total fantasy 1100hp engine so it is able to move almost like a medium tank. But at that point why even bother using it instead of any other turreted medium if you’re forced to play it as if its armor doesn’t exist due to everyone barreling you, ignoring your armor with HEATFS, or bombing you?
Some may have. Others are entirely due to the utter stupidity of the opponents.
So the Black Prince, a rolling brick, going down to 5.7 like people have suggested for the thing for years is somehow absurd when a 152mm flat plate plus large armor gaps if you try angling plus a modest cupola aren’t already fairly easy enough to punch through? Even though it has literally no mobility to fall back upon when its armor can’t save itself?
Or the Jagdtiger falling given its already poor mobility with the prior 700hp engine was made much worse with the “arbitrary realism” governor nerf to 600hp is somehow also absurd? Sure it can work, but the level of comical stupidity in opponents required to make it work is arguably more crazy. Hence why I suggested as low as 6.0 for it.
The IS-4M is the Maus’s natural opponent - it’s somewhat more mobile but has a 5.7-grade main gun. How often do you even see one of these doing well these days?
The IS-3 is something most people seem to agree is suffering at its current BR. Same gun as above but worse armor layout that everything either pens carelessly or overpressures to no end. Hence my suggestion of 6.7. That plus the T-44/85 would finally give the Soviets a real 6.7 deck that’s competent and help curb constant uptiers for everyone else, as the Russians are one of the most-played nations.
The Tortoise is something even more pathetic. The gun is a worse long 88 due to being solid shot, though its still decent. But the giant double-machine gun cupola allows most people to ignore the armor entirely, as does the other MG port. Oh sure the gun has a surprisingly good horizonal arc for an SPG, but it crawls around slower than a Churchill. Hence why I suggested 5.7 for it - it’s all-around terrible and people don’t use the thing much for good reason.
I simply want the slow rolling pillboxes to actually be able to stop shells frontally from penning in the first place, and have no barrel damage cheats for people to bypass them with either. Otherwise what’s even the point of such vehicles if they throw away all their mobility for armor only for said armor to still not save them?