historical br’s means you’d be able to fight T-72B’s and T-80B’s in an M48… (that’s a genuine thing, the M48 was retired in '87)
My proposed system is based of dat of first acceptance, you want to uptier your m48 thats on you pal
How do i join
This for me?
https://www.reddit.com/r/WarthunderSim/comments/1lattoq/team_sim_upcoming_events/
Has links.
Usually the sub has a reminder posted for big moments.
But they won’t.
Mode with BRs being set based only on year of introduction of vehicles would be hands down the worst mode in the history of all PvP games, and beyond.
From my pov your thought process has some flaws:
- You have to distinguish between
a) Semi-historical (like axis vs allies) and
b) Historical MM (vehicles that actually faced each other) - Connecting a BR to years need a determination of seeing service / combat - and not to maiden flights / entering production.
- The whole concept needs to hard lock BRs - meaning no uptiers / downtiers. But some aircraft were still in combat until the end of WW 2 - USSR P-39s & P-63s were used until May 1945; so you need to implement time frames for their service…
- Historical BRs make no sense as you try to put immersion into the game without considering fantasy settings by gaijin regarding vehicle performance, handling and weapon effectiveness. Same as lobby sizes - most battles / campaigns were decided by numerical superiority and not by quality, the whole concept of wt is based on equally sized lobbies.
Just a few examples to think about:
- The current flight models (FMs) of certain aircraft (most prominent A6M Zero) are not considering high speed compression - that’s why tactics which actually worked irl against them are useless in Air RB. Whilst it is no problem to kill A6Ms with enough altitude advantage (especially with a Hellcat or P-47) you won’t be able to find enough USN pilots trying their luck in Wildcats.
- You play a video game by Russian devs - most of the WW 2 tech of the USSR is way inferior to German/US/UK or JP (just aircraft) weapon systems. So certain hardware in wt is only playable thx to way too low BRs (like Yak-3s which should face current 5.3/5.7 German aircraft and 262s) and weapon “adjustments” like the 20mm ShVak buff.
- You might find a hell of guys happy to clap US/USSR tanks in Tigers - but the same guys would not be playing with Pz 38(t)s against KV-1s.
In other words:
As long as you focus just on immersion regarding used hardware you just scratch the idea of any historical set-up. The game in itself is besides the shape, sizes and skins of the vehicles not even remotely connected to reality - the game contains a lot of compromises to make it playable for masses.
This will never work balance wise.
Some nations, especially the big 3, will have a field day, while the smaller nations will get their teeth kicked in in every match.
And the balance between the big 3 wouldn’t even be that good.
Nah that will make small nations unplayable.
Exactly. Imagine playing shermans and facing maus, king tiger and me262…
I would actually be T29, T30, T34, Late war pershings, and late war mustangs (P-51H-5) and corsairs
M36B2 can kill the maus and its in the 1945 BR
Historical battles arent a bad idea for events but the way you’ve suggested it being laid out is terrible. I wouldnt even go near the menu option to select it as a battle if that was the case. Not being mean but how its suggested as is, is very bad.
Well I’m working on a 2.0, so get ready
Concept 3 going from 4.3 to 8.7 is a bit much
Technically 9.0 thats when it had its trial
It has decent penetration, just gotta flank
Thanks for the info.
That’s atrocious
Light tanks are flankers, what do you expect, still gotta flank with the concept 3 in normal matches
This Br would be absolutely hilarious, we would have only 6 planes, the Mig-23, the F-8U, the F-111A, the G-91A, the Milan and the Stikmaster, it would be so unbalanced