Hell of War Thunder

For some reason, 5.3-5.7 is the land of infinite uptiers. But 6.3-6.7 is ALSO the land of infinite uptiers! Can someone please explain that to me??
Thanks

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Confirmation bias. :)

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Most people don’t understand how the match making even works.

You que up at 6.7, you can get into a match with players between 5.7 and 7.7. At most only 4 players of the highest tier for that match are allowed in. So rarely will you ever get an actual downtier were you are one of the 4 lucky players. Most of the time at 6.7 you will probably be in a match where 7.3 or 7.0 is top, and you are just in the middle, and most people gripe “this is an uptier ugh”. Most matches will either be slight uptiers or downtiers for you.

6.7 is very popular BR, so chance are you aren’t getting full uptiers or downtiers very often. King tiger, american heavies, russia has a good 6.7, super prop CAP/CAS etc. A lot of countries don’t really get upgrades to their planes for GRB setups after 6.7, aside from some outliers like su-11 at 7.0.

6.7 is also rough, because uptiers to 7.3 kinda blow ass, because thats the sort of unofficial line between ww2/cold war with a few things in between.

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I know how the system works. I just get to be one of the four unlucky guys EVERY SINGLE TIME, at BRs that are exactly 1 point from each other. Isn’t that strange?

Yeah,no

It is a known fact that “popular” BRs are black holes for matchmaking,and if your BR is ±1 near that black hole, there’s a greater chance of being sucked into it

For example,i’m grinding Italy ground and i’m at 6.7 rn and i kid you not i lost over 60% of the battles with this lineup,i have the lowest WR% on those vehicles (considering the battles played). Why?well, that’s because 7.3/7.7 has WAY more people than 6.7,meaning that you’ll always get a few 7.3/7.7 vehicles out there in the wild

And good luck fighting an IS-4M on the front with your M26A1 :D

The Stock HEAT experience at 11.0 is genuinely less stressing than the 6.7-7.7 black hole

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more people play 6.7 because gaijin destroyed line ups

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I’m a German main ~3k hours that doesn’t even play the Tiger 2 and has not spaded the Panthers, because over BR6 I find it’s generally facing HEAT vehicles from Vietnam, usually an uptier.

So I play… GB and use MILANs at 6.7 instead because it doesn’t matter if it’s uptiered (often is) or not.

the confirmation bias quip is stupid, because I have seen many players gathering statistics now over ~100 battles and proving that they get uptiered about 70% of the time…

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Kinda makes sense though right?

In a 1.0BR spread battle, where four different BR’s are present (I.e a 6.0-7.0 game has 6.0, 6.3, 6.7 & 7.0). 75% of those have been up tiered to some extent.

It’s also equally true to say in such a battle that 75% of those have been downtiered to some extent, but I feel like players have a propensity to only focus on what’s above them, and not what may be below them.

A 6.3/6.7 player, in a 6.0-7.0 match, will usually say he’s been uptiered, and physically / mentally record as such. And just sort of gloss over that he was also technically partially downtiered.

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I’ve always considered them a partial uptier/partial downtier, which is the best way to look at it.

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I just straight up don’t even think, look or care about whether I’m uptiered or downtiered at all.

I used to years ago, but I felt like, when I knew I’d been downtiered, I’d get over confident and punished. Alternatively, if I seen I was uptiered, I’d just play worse feeling like I’d been hard done by before a shot had even been fired lol.

Quite liberating to just not care. I’m going to face whatever I’m going to face regardless. No point getting my mood altered by matters I have no control over lol.

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It doesn’t always work this way (70%). It can be far different composition.

Then you get situations where the usual uptier is 4 tanks at max BR, but the distribution of the rest can be all +0.7, this particularly happens in BRs around 8 where you face 8.7-9 almost permanently.

So me as an 8.0 player, faces almost everyone at 8.7 with 4 vehicles at 9.0. T-55 AMD-1 premiums etc frontally immune vs my 198mm pen unstabilised APHE on city maps where you can’t always flank… yeah fun times.

My main issue with MM aside BR black holes like this, is you end up versing entire teams of squads (particularly if you play Germany 3-5 BR range).
Then you get teams where it’s mostly beginners vs lvl 100s, great for me, not great for beginners.

This game needs SBMM big time and use the stupid tiny beginner maps on them, and not on us.
It’s not hard to do, they already have ‘bot matches’ for beginners.

It won’t be good, and it won’t work in WT.

Large maps don’t take more skill to play.

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Genuine question, how do you even determine skill, based solely on stats, in a game so multi faceted, complicated and asymmetrical as Warthunder ?

Like, it works in a conventional FPS game, because everyone is sort of working with even stuff. But in Warthunder… some vehicles are just inherently less effective - and have much less game impact than others. So K:D is kinda useless.

And it’s not like Winrate is much more effective either, because some countries just suffer far beyond what they objectively should at certain BR’s due to exterior factors (Top tier US with like 30% winrates as prime example).

I don’t think such a system could remotely work in WT, when the data that fuels it can be so misleading and meaningless.

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lineup KDR, level, its not hard to do

That is a massive amount of different “skill stats”.

I also wouldnt use lvl.

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Sooooo? I used a 9.0 at top tier and usually got 2 kills per death, i also decide to bring 2.0-6.7 tanks in idk 10.7 and i get kills so idk whats the problem. Uptier is more money and rp anyway