How does V work for all three keybinds? Last time I triple blind something like that it freaked out, granted it’s been awhile.
As for sound, I do know of that tactic, but I don’t like it as it’s not realistic, and I often forget about it or don’t think about it.
I do find it funny many helis are louder than jets, when it should very much be the other way around. Most helis are only heard between 1.5 - 2.0 mile range when it’s semi quite out irl.
Well, I don’t have the KA-52 but I have shown people how competent KA players kill SPAAs.
I could show you how I kill spaas with my Z-10, if you’d like to go in your pantsir to try it out.
Just that the AH-60 has 16x Spikes, which is pretty much a guaranteed 5/6 kills.
8x PARS / 8x Spike ERs is probably more like 2/3 guaranteed kills - but may be more or less depending on the map.
The only real reason why I’d group it with the HAD Block 2 and AH-129D - and maybe because it at least has a chin-mounted gun too.
Not sure, but it effectively makes it so that you can just switch between those two camera modes with just one button - which is quite neat and saves time.
You can do the same with aircraft too, when you’re switching between third person camera and Optic Seeker view / Targeting Pod View.
Fair enough.
I just made it a habit every time I take off.
Yeah.
For the Mi-24D, try using the 2x 23mm gun pods.
It may be kinda difficult to aim, but it’s much better than just relying on the crappy front-mounted 12.7mm.
Also, if you want to turn better, lower your collective a bit and use your yaw more - or roll and then pitch up. Either works.
S-5Ks are bad, I agree, but being able to spam 64x against SPAA (who are standing still) somewhat well due to the CCIP.
Maybe as a gepard or chieftain marksman - like you said previously.
But definitely not as the AA on the airfield.
They should be relatively inaccurate too - maybe a bit more accurate than the ARB ones.
Maybe would also be a good idea that you’d be able to destroy them (maybe 2/3 per heli pad).
So there’s some counterplay - maybe respawns every minute or two.
2/3km range for 8.3-9.0, whereas 3km/4km range for 9.3+
Oh yeah. I wasn’t meaning they’d be invincible. But perhaps they should respawn 1 every 5 mins, to attempt to reduce people just killing them and camping anyways.
Well, I don’t want them to aimbot and snipe people from 4/5km away from the heli pad - that would just be BS. Especially when, at those ranges, you can barely do anything to those helis anyways.
No point in harassing 8.3-9.0 jets at those ranges - other than maybe those trying to bullpup helis at their helipad.
Same with most of 9.3+ CAS aircraft.
They could spawn them 0.5 - 1.5 km behind the forward most helipad. Considering most forward heli pads are about 2.7 miles from the objs. or greater, I would see it to be a problem if: