Go ahead my king of stat checking. Go uneducate yourself being obssesed with stats.
Nothing needs to be said more as the discussion ends when Your points get checked with reality.
Everyone really wants to hear an opinion of someone who hasn’t played helis in GSB in a topic about GSB.
Nothing more can be said as you’re in a craze delusion where you believe stats are the divine all kowing power that always rule in every discussion flawlessly and should decide every decision that can ever made in all of Warthunder.
Great to hear in a topic about GSB and helis when You haven’t even played helis in GSB.
He has a point though.
This is the SB section and you aren’t a SB player. So you know little about the situation in SB.
He isn’t calling you out because you are a bad player. He is calling you out because it seems you are not talking about SB and bring your non-SB beef to the SB section…
You are mostly playing RB and a bit of AB… What are you trying to achieve in the SB section?
He always trys to use stats as a braindead argument against people. Just the other day he was trying to say CAP always has an advantage over CAS no matter the circumstance (he was making a stupid argument for why CAP is better than SPAA) and tried to use StAtS of others to prove his point whilst ignoring all evidence.
There was no evidence brought up.
So please, stop lying.
He did that in the sim subsection?
If no, what has this to do with anything posted here.
Saying someone doesn’t play sim is a valid criticism in the sim subsection.
The dynamic between SPAA and CAP (and also CAS) changes drastically from SB to the other modes. So if you came here to discuss your RB drivel… Leave. This isn’t the place.
Not everything is about the second rate mode that is GRB. Deal with it.
As stated before the dynamic between SPAA and planes is drastically different in SB and if you have issues with his RB views, you might want to take this to the RB section (i am pretty sure he plays both, for whatever reason)
Don’t pollute SB threads with stuff that isn’t about SB.
And to bring this back on topic:
Maybe because everyone else also is starting with cooled down engines that are switched off. Why are helicopters special?
I do play sim, but rarely outside of the WW2 era. I’ve never faced problems with helis.
bc it takes 2-5x as long for a heli to start up + helis are far slower.
Spooling up a helicopter and get the rotors spinning takes a while in a real helicopter as well
a real helicopter takes 5-10 Minutes for it, a F-15 needs less than 10 seconds for the actual spool up.
That’s why helicopters often leave the engine running for short stops.
so the answer you are looking for is: realism and immersion (sort of the point of a simulation, don’t you think?)
yeah, you go to play simulator tank battles just to be forced to play spaa at the beginning and not be able to enjoy TANKS because the moment you jump out of your Pantsir and jump in on a tank, another heli will spawn
Who cares? Tanks aren’t a sim anyway, so there is no way to enjoy a tank sim in the first place. aircraft is all that is sim about this mode. You might as well play a tank only RB mode for that matter.
If tanks weren’t this worthless as a sim, you might even had a point. But with the current game? Hell, no
Yeah, exactly why they’re spawned with engines started. what is your point? Also don’t you try to say this has anything to do with realism when tank aiming is just an FPS shooter with a turret.
Oh tanks do ont belong in GSB ironically the way they are now.
Again realism means you have to deal qwith the vehicles shortcomings and not get a handout. You choose (!!!) a vehicle with a long spool up time, it is your fault.
Sim needs to be far more unforgiving, it shouldn’t give out handouts for convinience. It al started whhen they opened the floodgates for arcade tanks to be in sim.
regarding to tanks i refer you to my previous post:
The tankers are tourists, not simmers. that doesn’t excuse the helo players.
making people wait 10 minutes just to play the game when there’s no need is dumb. Warthunder sim is an extremely arcadey sim at best.
Dude it is shortened in WT, it takes about a minute. You don’t know much about SB do you?
But it is enough for CAP planes to start and intercept, which isn’t possible at the moment, because planes need to spool up their engines and start, by which time the helicopter that didn’t need to spool up and started directly at the battlefield already killed 1-2 tanks…
Same rules for all is what i am saying. Removing the forward helipad and move the one left to the airfield seems fair as well, if it is fairness what you are into…
Have you ever flown a plane? WT air sim is fairly decent, it’s no study sim like DCS put it does portray flight decently. Helicopter have issues, sure… like the way autohover works. But for the aircraft section sim is decent and the other vehicles need to get to that level. So no longer handholding for tanks and helicopters. simple as that.
As you said before you don’t play much sim, which is very true. So why are you so passionate here?
You just don’t like ULQ and moved your petty RB fight here.
This is what all this BS is about isn’t it?
it’s from this thread: Why do CAS players so vocally oppose any suggestions - #1951 by Pangolin_Fan
an RB thread.
It fits because of your previous posts here:
Which perfectly fits your previous RB(!!!) argument. As stated the dynamics are very different in SB, mostly because tanks and therefore SPAA as still playing a shooter while the planes have a flightsim to deal with. Not only that, the post is completely off topic as this is about helos in SB… which you have zero to do with.
He s the one you replied to the most and you got 20 times the posts in RB than in SB. You just followed him here with your RB beef… stop it. You already have the thread you originally fought, keep it there.
Except it does not. Spooling up helicopter rotor takes a bit longer but what matters is how fast the engine oil and in case of helicopters transmission oil warms to operational temperatures. An transmission oil usually takes a bit longer.
However it does not really matter because helicopter or not, most time (5-10 Min) takes to align the inertial navigation units anyway.
An have you ? It is decent for a game but just a few things which are missing:
- Atmosphere
- flaps pitch moment
- landing gear pitch moment
- ground effect
- turbulence
- wind
- humidity/icing
- rain/snow
Not mentioning lie managing aircraft/avionic systems:
- navigation/comms
- engine management
And some really stupid game-is mechanics like landing gears falling off due to speed or ability ta retract landing gear while still touching ground.
An btw WTF are aircraft doind on the edge of the runway with the engines off ?
But yea air SB is simulator and rest is shooter …
I’m not reading allat. All I care is you want people to wait 5-10 minutes just to play for literally 0 reason other than “muh realism” in an extremely arcadey “simulator”. That is just dumb.
The point of simulators is to be as authentic as possible, I dont understand what you do cry about? Waiting is part of the experience, you want fast spam action go and play RB.
Not just helicopters should need a longer start up but airplanes too. This would put even more diversity in to airplanes as some need external help, air and power in general, to even get started and nto this one button press is directly on the runway. I would even love to have full collision on the runway plus removal of the digital minimap for airplanes that dont have MFD´s and so forth.
For start the most forward helicopter base could be removed form sim battles to delay the arrival. 99% of sim GB players are RB players that dont even know how to fly all they do is lift off from the closest base and spam missels from up high.
Dude you are playing the wrong game. Warthunder isn’t about waiting, it’s about the arcadey thrill of an FPS game in tank combat form. Its sim mode is a gimmick.