Helicopter spawn at the start of match in SB

yeah, you go to play simulator tank battles just to be forced to play spaa at the beginning and not be able to enjoy TANKS because the moment you jump out of your Pantsir and jump in on a tank, another heli will spawn

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Who cares? Tanks aren’t a sim anyway, so there is no way to enjoy a tank sim in the first place. aircraft is all that is sim about this mode. You might as well play a tank only RB mode for that matter.

If tanks weren’t this worthless as a sim, you might even had a point. But with the current game? Hell, no

Yeah, exactly why they’re spawned with engines started. what is your point? Also don’t you try to say this has anything to do with realism when tank aiming is just an FPS shooter with a turret.

Oh tanks do ont belong in GSB ironically the way they are now.

Again realism means you have to deal qwith the vehicles shortcomings and not get a handout. You choose (!!!) a vehicle with a long spool up time, it is your fault.

Sim needs to be far more unforgiving, it shouldn’t give out handouts for convinience. It al started whhen they opened the floodgates for arcade tanks to be in sim.

regarding to tanks i refer you to my previous post:

The tankers are tourists, not simmers. that doesn’t excuse the helo players.

making people wait 10 minutes just to play the game when there’s no need is dumb. Warthunder sim is an extremely arcadey sim at best.

Dude it is shortened in WT, it takes about a minute. You don’t know much about SB do you?

But it is enough for CAP planes to start and intercept, which isn’t possible at the moment, because planes need to spool up their engines and start, by which time the helicopter that didn’t need to spool up and started directly at the battlefield already killed 1-2 tanks…

Same rules for all is what i am saying. Removing the forward helipad and move the one left to the airfield seems fair as well, if it is fairness what you are into…

Have you ever flown a plane? WT air sim is fairly decent, it’s no study sim like DCS put it does portray flight decently. Helicopter have issues, sure… like the way autohover works. But for the aircraft section sim is decent and the other vehicles need to get to that level. So no longer handholding for tanks and helicopters. simple as that.

As you said before you don’t play much sim, which is very true. So why are you so passionate here?
You just don’t like ULQ and moved your petty RB fight here.

This is what all this BS is about isn’t it?

it’s from this thread: Why do CAS players so vocally oppose any suggestions - #1951 by Pangolin_Fan

an RB thread.

It fits because of your previous posts here:

Which perfectly fits your previous RB(!!!) argument. As stated the dynamics are very different in SB, mostly because tanks and therefore SPAA as still playing a shooter while the planes have a flightsim to deal with. Not only that, the post is completely off topic as this is about helos in SB… which you have zero to do with.

He s the one you replied to the most and you got 20 times the posts in RB than in SB. You just followed him here with your RB beef… stop it. You already have the thread you originally fought, keep it there.

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Except it does not. Spooling up helicopter rotor takes a bit longer but what matters is how fast the engine oil and in case of helicopters transmission oil warms to operational temperatures. An transmission oil usually takes a bit longer.
However it does not really matter because helicopter or not, most time (5-10 Min) takes to align the inertial navigation units anyway.

An have you ? It is decent for a game but just a few things which are missing:

  • Atmosphere
  • flaps pitch moment
  • landing gear pitch moment
  • ground effect
  • turbulence
  • wind
  • humidity/icing
  • rain/snow

Not mentioning lie managing aircraft/avionic systems:

  • navigation/comms
  • engine management

And some really stupid game-is mechanics like landing gears falling off due to speed or ability ta retract landing gear while still touching ground.

An btw WTF are aircraft doind on the edge of the runway with the engines off ?

But yea air SB is simulator and rest is shooter …

I’m not reading allat. All I care is you want people to wait 5-10 minutes just to play for literally 0 reason other than “muh realism” in an extremely arcadey “simulator”. That is just dumb.

The point of simulators is to be as authentic as possible, I dont understand what you do cry about? Waiting is part of the experience, you want fast spam action go and play RB.
Not just helicopters should need a longer start up but airplanes too. This would put even more diversity in to airplanes as some need external help, air and power in general, to even get started and nto this one button press is directly on the runway. I would even love to have full collision on the runway plus removal of the digital minimap for airplanes that dont have MFD´s and so forth.

For start the most forward helicopter base could be removed form sim battles to delay the arrival. 99% of sim GB players are RB players that dont even know how to fly all they do is lift off from the closest base and spam missels from up high.

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Dude you are playing the wrong game. Warthunder isn’t about waiting, it’s about the arcadey thrill of an FPS game in tank combat form. Its sim mode is a gimmick.

if you prefer that then play arcade instead of RB. Sim mode for who wants to get all the RL goodies. Play your tank shooter with RNG generator. people who prefer not to have the option in WT Sim mode. Point is get it more away from RB. Thats why we have sim sub form and sim enthusiast exchange ideas how to make sim mode better. You must have pressed the wrong controller button, nobody wants to take your air spam away in RB and arcade you can keep it.

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It is, a simulator doesn’t need to emulate everything, just enough so that you can learn from it basics to operate a real plane/tank. Why do people think simulations always need to be perfect?

The fact is tanks get a lot more handholding features, and the rules are different for tanks than planes.
Tanks get 3rd person view (yes commanders view is third person) the plaens do not. The tanks get the instructor and mouse aim, the planes do not. It’s not a.level.playing field and and Gaijin took a shortcut for tanks.

If you read the text you would understand that this isn’t the case. Sooo reading helps.

You’re trying to make an arcadey fast pace tank game into a simulator. Dude stop, just play a different game that is actually intended for that.

You desperately try to project your preferences and force on others. No sunshine. There are three modes in this game. For every one something. as said before stick to arcade or RB if its to much button pressing for you to play sim. Its all a matter of code and programing. Simply putting two // in front of a line of code that makes the difference in arcade and SIM. Nobody wants to take away your arcade mode, again. Nobody here wants to force sim rules on other game modes. You seem to have some kind of mental issues. I am done with you.

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Dude you’re trying to force the developers the DESIGNED THEIR GAME TO BE ARCADEY to force players to wait 5-10 minutes just to join a match for 0 reason other an because you’re too garbage to learn proper counterplay or play a game that is SPECIFICALLY DESIGNED for the simulator playstyle you want.

I like sim’s lack of nametags and forced gunner sight, as do many others. I do not like waiting for a recreational activity as does 99.99% of casual gamers. You want to force them to wait for 0 reason and I just want to play a game and have fun.
How is me being fine with the current system “projecting and forcing” my opinion on others, whilst you trying to change a game for the worst isn’t?

As in non-sim players.

aB/RB should be for casuals.

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lol you’re seriously trying to say that sim players enjoy waiting for 5-10 minutes straight doing absolutetly nothing? Why even play the game then?

Seriously screw off.

Dud you might want to have read the previous post. Not reading it and still acting like you knew what it said is mental.

Have you ever done a startup procedure in DCS? Yes there are people enjoying that level of immersion. If you don’t care why are you even interested in Sim?

Well let’s be honest you aren’t interested in a sim. There is no real reason for you to even entertain a sim thread, because you don’t play it.

Yes WT isn’t DCS, but a degree of immersion is necessary and helicopters need that too. A running engine in range of the battlefield while CAP needs to start it’s engines and get there (which they never will in time) is also dumb game design as well.

Says the casual non sim player in a sim thread… Great

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Then go play DCS. The’re actually aimed at making a realistic simulator, Warthunder is not. If you think Gajin is going to fundementally change how their game is played because 0.5% want this arcadey game to be a DCS clone, then honestly idk what to tell you cause that’s just stupid.

Says the casual * sim player in a sim thread… great.*

You go play AB/RB, you are not playing SB, so why should it cater to you. Again no one wants a DCS clone, just the basic sim features. If you actually read the post you would have known that.

Lol, so i am in the right thread as a sim player. You are not.

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