Proposed Battle rating changes for Helicopters: **Working list**
if you would like to add to this, please format your responses as I had setup the list
This list is created by: 1. Vehicle effectiveness 2. What the vehicle may see as opposition 3. It’s capabilities
Helicopters All:
Buff vehicle model to actually withstand what they should be able to, the fuselages don’t degrade projectiles currently pretty much at all, having rounds pass through as if it’s empty space and a motor.
USA:
Germany:
Russia:
Mi-24s (all)
Buff fuselage strength and armor to make them worthy of the brs they are currently at. They are nicknamed the “flying tank” because of their durability and weapon load outs.
They should be able to withstand 12.7mm rounds from all angles, including the rotors, and the cockpit can only be pierced by 30mm cannons or greater, depending on the range.
Additionally:
Fix HIRSS, and the IRCM on all hinds, because stingers and the like can easily lock you from any angle and they are guaranteed to hit. You cannot move quick enough to evade even dumping mass flares, once you’ve been fired at your going to be hit.
Mi-24V 9.7 → 9.3
There is no reason to stack 3 helicopters all at 9.7, and given the Mi-24V has the least amount of weaponry, in suspended armaments, and its main rotary machine gun, it should become a 9.3
Britain:
China:
Italy:
France:
Sweden:
Amended / added ones will be underlined.
Which nation do you think has the best vehicles at their current BRs?
AH-1W: Either it gets some zoom + AIM-9Ms or it should go to 10.7 (also a non-brick FM pls)
Superhind: Could be 10.0 like the Tiger HAP, also R-60Ms pls
Z-19: 11.0, 11.3 with AKD-9s is a joke, TY-90s are overblown just because you can’t radar-on brain-off fly directly at Chinese Helicopters like you can with nearly every other Heli
Z-9WA: 10.7
AH-64A: 11.0, no idea why these are higher than the 28N, and no, Hellfires are not .7 BR better than 9M120
AH-56A: 9.7 with TOWS and no RWR is a joke, should be 9.0, 9.3 max
Mi-24V/P: 9.3
Tiger UHT/Shalomhawk/AH-129: 12.0/12.3, these are just RP/SL donations at 13.0
No idea what you can do for the rocket only helis like the AH-1G/Nippon/Spaghetti Huey, you could drop them to 4.0 and they’d still suck because the very needed and fun mechanics of weapons shutting off and the now massive transmission and propeller shaft DM that die to some 5.56 tickling them from 2 miles away.
Guys, it’s obvious that all SPAA is overtuned and overpowered. All helicopters from BR 11.7 and below should be moved at least one step down in BR. SPAA was already overpowered from the start, and now it’s even worse.
With the last patch, anyone can spawn cheap SPAA instantly and kill a helicopter almost for free. For every helicopter there are usually 1–2 SPAAs, sometimes even 3–4. That completely breaks CAS gameplay.
So the balance must be done on helicopters: their BR must be lowered.
Right now CAS is not gameplay, it’s just pain. You take off in a helicopter or aircraft only to die immediately, risking everything for maybe one or two kills at best.
I don’t see how this is supposed to be fun or balanced.
What is the point of having it then, might as well use a tank to just skip it.
What is a heli with 14 rockets really gonna do at 7.0, most tanks have DSK/50 cal, arty tanks have proxy rounds, and there is more then enough spaa that can easily kill it.
Maybe, I would like to see this thing br lowered to 10.7 too then:
It’s straight downgrade to CBT (no AAMs, no flares/chaffs, 12.7 turret). I used to think that they just don’t want to have 8 Hellfires at 10.7, but if it isn’t an issue, there is no reason for that early variant of International prototype to sit at 11.0.
The “flying tank” comes primarily from it being able to resist small arms fire. Most of the stuff shooting at it in War Thunder is NOT small arms fire. If infantry would easily down it with assault rifles you might have a point.
Being hit by a 35mm APHE and co or even a stinger would not be something it would be likely to survive, or remain flying afterward.