Heat (fs) in WW2 era

I’d run it with T32E1, mainly. But current lineup is T114/T54E2 (got this in loot box), M103, T32E1, M163, and air. I just haven’t got around to playing it much since I’ve been off playing other things. It’s not really one of those premiums you’d buy to grind the line with, it’s one of those ones you jump in for fun every now and then. Which are my favourite sort of premiums, since they’re the ones you’ll come back to play even when you’ve finished the line.

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Fair.
Personally HEATs with no other ammo is just RNG gameplay. Zero.fun, max pain.

In future il just use the editor b4 i spend. As its easy to see after a few shots how the vic will perform. Always 2 shots, until RNG says 1, then next news its 3.

The game’s marketing point and what makes it stand out from many others is it’s ability to compromise realism, but also good gameplay.
Also infantry is coming. You shoot people and they fall down lifeless. Do they still live in-game? I’m not sure what your head canon is here, but I don’t think that would matter.

I think the AML is fine with it’s BR, I was a bit hasty with my comment because I wanted to generally make a reply in this thread and I missed the point of your comment, my bad. Yea Korean war-era vehicles and near that period I too think is fine, but also the game needs more decompression in the 6.7-8.0 brackets. HEAT-FS and rocket vehicles should be what late ww2 vehicles face at a full uptier, not consistently e.g. type60.

They would be if Gaijin did anything but keep these awful gamemodes and the current state.
The APHE vote seems like lot of players are in a state of stockholm syndrome.

Considering gaijin’s official take is that your crew taking a 122mm HE round to the face is “unconscious” and not dead, yeah.