Heat (fs) in WW2 era

Its as much of an AA as the US 4.0s are.

German 6.7 win rate… say less

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Yes, the m19 is also used more as a TD than an spaa.

Prime german main territory, say less.

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In WT its classed as AA all the same…

Yh iv seen why Germanany loses- all sit at the back of the map but for good reason IMO
The armour is name only and they are all slow AF apart from the bulldog

It amazes me iv only played for a few months yet veteran players dont see the obvious.

Because they were spaa IRL. M6 is a heavy yet has like 70mm of armor.

You have like 20 games total in rank 4 germany. Your “seeing the obvious” is the vehicles not working like how you expect them to and taking that as a flaw with the vehicle and a gap in experience.

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yes those are also like tank destroyers

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All it took to see the obvious- most of my german team mates poking over hills every game nowhere near any cap.

No caps only camp= lose hence the worst win rate in the game.

Personally i dont see any point using the tiger 2. The normal tiger is in a much better spot, same pen but doesnt face the beasts that have no issue bouncing the tigers rounds.

I checked the pen thingy last night after the 7.7 russian heavy ate 6 rounds and it just confirmed tiger 2 is completly outclassed

Welcome to the german teams. You get that mixed with tunnel vision.

Its not for everyone. I dont like a lot of the mid tier light tanks.

You are going to have to start using names.
And yes, you probably had issues penning it. Just like how 5.7 tanks have issues frontally penning the tiger 2h.

Well…yeah. 13.0 jets are better than 12.0 jets. 7.7 heavy is better than 6.7 heavy.

In full uptiers, you should not be trying to frontally engage tanks that are 1.0br higher than you. Honestly, i try to avoid frontally engaging in general.

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The trouble with germany is how slow and one dimenional they

BR 4.3 IMO is peak germany. 5.7 tigers iv not had any major trouble like what iv witnessed using the tiger 2. Yh sry im not at PC so being lazy saying the 7.7 heavy, mb.

To.me its simple logic
At 5.7 you have a 200 pen or whatever
At 6.7 you also have 200 pen

So that leaves the armour of the tiger 2 over the tiger 1 and thats it.
Armour that isnt reletive to the new beasts it faces.
So it gets penned more easy while struggling to kill.

What am i missing here? What makes the tiger 2 good in your eyes compared with tiger 1?

Both have similar weakspots while the tiger 2 is potentially getting penned everywhere as its facing much stronger rounds and better armour. I dont get it…

Tiger 1 has 165mm pen, if you dont use the nuke shell.

Tiger 2 has 237mm pen.

Along side the pen increase, the round is faster and easier to aim.

You dont have the annoying smoke motors blocking your gun too. The hull is much better though you do lose some wiggle room in angling.

They dont? The tiger 1 needs to angle its hull at all times, the tiger 2h doesnt. The commanders cupola is also smaller.

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Bro, we have (and have always had) time machines even at WW2 BRs. The Puma used to be like 2.7, how crazy is that? An armoured car from 1944 was fighting vehicles from the mid 1930s. The Pz IVs are still 1.7 lower than the 76mm Shermans and the T-34-85s, is that not time travel?

Performance-based MM means performance-based MM. People just get selectively outraged about it.

The Sturer Emil at 4.0 has more pen than the Tiger II at 6.7…

Tank destroyers sacrifice everything for the sake of their guns. The M46 is far more versatile than any M36, this is why it’s at a higher BR, where its gun is no longer as much of a standout feature because the vehicle is better at doing other things too.

Why? If you’re in a Tiger II, the APHE from a T29 or an IS-3 will always be a much bigger threat to you than HEAT. Learn map positioning and situational awareness and you will easily dispatch any HEAT slinger you’re likely to meet at this BR.

Usually the challenge I like to issue is, if you really think these vehicles deserve to fight in historical MMs, take the IKV 103 to 7.7 or 8.0 and only spawn it in uptiers, then show us the results. Should make for some comedy gold.

Couldn’t agree more.

6.7 Germany is my most played BR bracket in the game and I get very good results with the Tiger IIs and the Jagdtiger. In fact, funny thing… I get way better results with them than I do with the M41 at the same BR in the same lineup, even though it has HEAT-FS. Funny how that works. Is that made up too?

It’s good even at frontline brawling. I use it that way all the time. It’s an excellent side-scraper with good turret rotation, good gun handling/can shoot on the move, good reload, and a godly gun with good post-pen effect. It is fantastic at holding down corners in city maps, just as it is fantastic at overwatching a long sightline on a big map.

The M-51 is a TD pretending to be a medium. It’s slow as hell, has just enough armour to fuze APHE, has horrendous gun handling.

Or in some cases, like the Ratel (which BTW is the size of a bus) you can literally kill the gunner with MG 34s…

And you can usually bypass the issue by just shooting their ammo anyway.

Exactly. For example, once on El Alamein I hit the turret of a (moving) M18 at 900m with a Sturer Emil. “Hit”. That is unreliable damage model and of course makes you quite upset in the moment, because you hit a crazy shot and now have to contend with a glacial reload while the M18 can just speed away into the sunset; and it makes no sense because even if the round didn’t fuze, it’s still a massive slug of metal hitting a fairly cramped turret, so it will not be conductive to the health of the people who are inside.

But people who shoot completely empty parts of a Fiat and are surprised that there’s no resulting damage just need to learn to play, it is that simple.

Listen to you. Why would you ever do this in a PVP MMO? The only reason to have a vehicle in game is for people to play it. If you make it not worth playing you have just wasted the man hours that went into making that vehicle. What the hell is the sense in doing that?

Why would you ever do this in a PVP MMO game that exists within the drip feed content industry? Denying yourself free content you can add to your game?

This.

You can spawn it in a full uptier and lolpen enemy heavies and early MBTs from the front.

Also this.

You can do counter-flanker duty with it and lolpen all the HEAT-FS slingers this thread is complaining about.

And this.

You can kick ass in CQC thanks to your reload and gun handling.

Easily one of the best tanks in the game relative to its BR.

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Fair on the pen. But still doesnt feel like it. At 5.7 the tiger has no probs even vs the IS2. Tiger 1 round is strong enough vs what it faces even uptiers.

Tiger2 vs the IS4M (i found its name now :) is a joke, it cant even pen the turret in the side, the side armour also has massive parts that cant be penned. Nothing compares to this that Iv faced in the tiger 1 anyway.

Bringing it back to the overall 6.7. I looked at possible solutions to use in uptiers- and even the tank destroyers at 6.7 germany are not doing much better. Its like they are punished for the best early rounds as 6.7 it seems its evaporated completely. Leaving slow heavy vics all round and the full team camping the back of the map bouncing rounds off ruski heavies lol.

Gun handling is really nice but Im not so sure about penning other heavies. The IS4M laughs at tiger

This is why the IS4-M is a full BR above you. You can in any case shoot it and kill it in one hit from the front if you know the two weak spots - driver’s hatch and one specific location of the lower front plate. You can also go through the lower side armour just fine, and you have a massive advantage in RoF.

Nah, the Tiger also faces things that it struggles to pen frontally. Tiger E vs T29 is a matchup I would consider worse than Tiger II vs IS4M (and in either case you can still win it frontally).

IS4M, IS-6, M103, T32E1, Somua, Surbaisse, Surblinde - seven heavies at 7.7. You can kill all of them from the front while being a full BR lower than them.

EDIT: forgot the Conqueror, which you can also one tap from the front.

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Lets pray i dont see any t29s then :)

Iv seen enough of germany for now anyway. US 6.7 is alot more fun and we even win US vs all. I still think the global and what iv seen tells the story.
Players that know all the weak spots can still probably slap but this is my biggest issue in ground atm, I hit so many players I dont kill vs shots I recieve… the ratio is honestly crazy. Skill issue i can only fix with time- germany IMO just isnt the one at 6.7 BR and the numbers show its bad for most

6.7 - 7.7 is imho a bit of its own story compared to the BRs above and below. You have a much bigger diversity of weakspots and different armour levels compared to other areas of the game where protection levels tend to be more “standard”. This can be daunting for newer players, but it can also be rewarding, it’s why I keep playing it.

Go to 1:26 of this video: I track the IS-4M to make sure I’ll have the time and space to set up a drivers’ hatch kill shot while he repairs. I sidescrape to reduce somewhat the risk that return fire will kill me. And the added inclination given by the terrain helps as well. The Tiger II can let you deal with anything if you play it to its strengths, it’s a gem of a vehicle imho.

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Embrace the cringe haha. The editing is very cool.

Maybe il go back to play tiger 2 when i learn the weak spots better but i feel like its pro only. I need more forgiving vics till then. US doesn’t seem to get nowhere near as many uptiers either - iv never even seen that ruski tank till last night and iv played 6.7 US a fair bit now

I tried to take this screenshot last night as i was actually laughing- but the timing kind of ruined it as the bomb killed 3

7 players within a 100 M squared. the burning wrecks doesnt do it justice either- there was way more to the left. IIRC i got 2 kills and finished 3rd XD GL to anyone playing Germany as its pretty special

So say we all!

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While I won’t disagree that the average German main is a special breed, this is more a problem with that map in particular than a team’s layout. Each spawn is basically a bowl with a ridge, and once a team has pushed out it’s trivially easy to lock down the flanks (As there is precious little cover outside of the spawn bowl), and by progressing up from the flanks you can then shut down the central ridge.

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BSG reference? A man after my own heart. So say we all!

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Is2 is not really considered a heavily armored tank.

Is4m gets great armor vs conventional rounds but it doesnt have any other real upgrades from the is2/3.

For fighting it with the tiger 2, hit the side hull between the tracks. There is also the drivers port and i think there is a spot in the mantlet too. Been a while since i fought an is4m ngl.

You could argue that for the ferdi maybe but the jagdtiger is very good. The gun has no issues fighting 7.7 tanks.

This is how heavies work. The armor wont work as well in full uptiers. Unlike most tanks, you have to change your playstyle based on the br you fight. Ironically, i think the heavy tank requires the most flexibility

US 6.7 has a crazy strong heavy line up. Its pretty fun.

I think this is the main point to take away. You simply do not have the experience yet. Doesnt mean you are bad, everyone sucks with a new vehicle.

I believe that this br range requires people to be flexible. But most people refuse to be that. They experience playing the tiger2/ferdi in a full downtier and expect to be able to play them the same way in full uptiers.

In low br and even high br, you can get away with that. But mid tier requires changes in playstyle.

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