Heat (fs) in WW2 era

It’s not.

BMPT is overpowered in plenty of other situations besides hull down. There is also a massive difference between hull down being easily done versus camping a street corner in an m50.

And if you miss - you dead. Yea, no pen reduction over the distance is a good thing. But in ww2 era this just shouldn’t be, those are the fun BRs. HEAT destroys all the fun of playing a slow but well armored vehicle. HEAT vehicles like an annoying bacteria and I prefer my metal on metal action - sterile.

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Not quite.

Germans were toying with idea of heavy tanks DW1 and DW2 from 1935 - 1938 on prototypes in weights that ranged from 33ton to 65 ton. DW2 (65 ton) was stopped and DW1 continued and by 1940 was re-designated DW2, with 32 ton tank and 75mm gun. But the appearance of the T-34 rendered this prototype obsolete.

In May 1941 they upped the ante with the VK 4501 45 ton tank. This was to be armed with an 88mm gun and became the prototypes VK 4501 (H). Final production in 1942 became the VI Tiger Ausf. E.

Example of this is the m44.
Though it has weak armor, it…

  • Is fast for a 4.0 spg at 56km/hr with decent reverse of 15km/hr
  • Has a gun that can 1-tap a Tiger - from the front.
  • Has a crew of 5 making it survivable when the APHE rounds go through it barely doing any damage
  • Has way better optics than any enemy it will face - 4.1-8.0. It can outrange many of the “snipers” because it just has way better targeting.

It’s a cold-war vehicle fighting low-rank ww2 vehicles.

they back down from that change

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Pretty usual gaijin L

The problem with “era” BR’s is that war isn’t fair. Realism in the way most of these people want, and the way you’re seemingly arguing for, would put Panzer IVs against M60s and Centurions. They want a service year-based balance, which would be an ungodly slippery slope to fall into.

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Some things are better left to numbers rather than historical accuracy. If a vehicle is truly a problem, you can address it accordingly. There are plenty of non-issue HEAT vehicles sitting at low brackets like the M36B2.

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The issue is that the “realisim” that they want is the german, as they stop using their german made “ww2” vehicles while most nations in game kept them in service for decades, even the us had m24 in service in the korean war fighting those heat-fs, to nobody shock, the OP is a german main.

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I am well aware. I called him out 30 replies in.

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Nah, it’s a W. The HEAT-FS is genuinely the only other thing the 103 has going for it other than depression, it gets slapped around by everything else at its BR unless you play very carefully.

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Why is the balance of weak post WWII tanks more important than the balance of WWII vehicles?

Nope, without it it would be a 7.3 material, like is-3, would benefit it a lot.

I don’t even need to look at your stats to see that you haven’t played it.

But hey, good news! If you want to prove your point, it’ll be easy. All you have to do is play a decent sample size of games in it (We’ll say 20 after the stock grind?), and show substantially better stats in it than your average. It’s a low tier tank, and you already have the SAV, so it really shouldn’t take long to get it.

I’d ask anyone making blanket statements about how OP the Ikv-103 is with it’s “top tier HEATFS shell” to undertake that challenge.

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Have I mentioned how OP the ikv-103 or HEAT was? It was garbage - still garbage, but now it’s not as annoying to have a chance to play against. How long are you playing this game? Enough to remember how fun it was before? Doubt it.
HEAT is pretty much equivalent of an arty in other game that we wouldn’t mention. Just annyoing mechanic in it’s core (when it comes to ww2 vehicles)

But muh Ratel 90 though.

Good. That’s exactly where that thing belongs so no one will play it & the other CW garbage.

WW2 & CW need to be separated. At least most of it. Also more decompression.

An example from my experience: I’ve used the type 60 in the past to spade it, and it’s one of the most overpowered things in the right hands. Easily still viable in 7.0-8.0 when I took it up.
That’s a thing you notice with a lot of these 60s HEATFS & rocket karts. They are still viable and competitive in the pre-stab ranks.
Just because tanks can MG it, doesn’t mean it’s instantly deserving of a low BR. You can mg things at any rank.
Out of sheer respect for how annoying those things are at their set BRs, I’ve stopped using any similar vehicles. Rank 3 is probably the last best experience you can get in this game right now. Even with the m44s. Howitzers are also in this same issue. Seeing pzh2k or it’s contemporaries facing ww2 tanks is up there among the worst decisions made. Though that’s another can of worms.

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HEAT vs WW2 vehicles is a strange situation because the HEAT-FS launchers aren’t exactly OP themselves, but it’s not entirely fair to pit them against WWII heavy armor either. Yes, the heavy tank can kill the glass cannon easily too, but now it has to stop playing as a heavy until it can be sure that vehicle is gone. Especially when there’s more and more HEAT-FS launching vehicles, it becomes less viable for a heavy to expose itself to enemy fire because there could be a vehicle with high penetration shooting at it.

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They aren’t. The WW2 vehicles are also balanced at their current BRs.

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It’s not a real issue for skilled players.

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