This is about the 15mm, 20mm and 30mm cannons.
On the day of the big update a few weeks ago, I noticed that my cannons hardly do any damage anymore. At first I thought it was up to me. But I talked to several others about it and everyone had the same experience.
What I noticed:
- The damage if I hit another plane is minimal. It seems to me that the 7.62mm causes significantly more damage than the cannons. Sometimes they simply fly through the enemy without causing any damage. Even if I only fire with the HMI (M) (mine shell).
2.: It seems to me as if 2/3 of the projectiles fired are not modeled at all.
After several hours (probably 20 or more) of costum battles against AI opponents, I noticed this particularly strongly.
Even with targets that are very easy to hit, only a small proportion of the projectiles fired reach the target.
3.: The damage pattern…
For example, if I hit a bomber coming from above with my FW 190 and its 4x 20mm cannons in the wing, where the tanks are actually located, almost nothing happens. I see the bullets hitting, but the fuel in the tanks doesn’t catch fire. The wing is not destroyed even by several hits. It does have a few holes, but that’s about it.
The same with fighter planes. several 20mm hits and very little happens.
Unless you hit the engine exactly. Then a fire starts. But this can be quickly extinguished using the fire extinguishing system.
At that time I started trying out the US tech tree.
And even the .50 cal’s cause significantly more damage.
Then I looked at the P-51 with its 4x 20mm cannons. They should be significantly worse than the German 20mm.
But it doesn’t make sense. They are extremely superior to the German 20mm. Hardly any bullet drop. And the damage!!! One hit (even from 1km away) and the opponent is history.
Out of interest, I also looked at the German 15mm and 30mm cannons… And the damage isn’t true there either.
I’m assuming this is a bug that I’m reporting here.