Ground Vehicles **PROPOSED** RB battle rating changes

You never listen to anyone, and that’s why you’re stuck struggling against a mediocre tank.

every single time I’ve shot an atgm carrier in the launcher with hesh it’s destroyed the launcher and done nothing else

yeah, mediocre. let’s just… ignore the performance stats

It’s at point that if you face them it feels worse than constantly facing Tiger 2 cattles or playing anywhere close to 11.7 (especially given BMPT is kinda rare compared to how spammed it was).

low key I actually want to play against tiger 2 spam nowadays bc I’ve learned of some extremely funny and cathartic ways to kill them

It’s the only model I know of.
Also, incorrect it is labeled as a “Generation 2 thermal optic”

What’s even funnier is it’s a consistently available premium cash cow.

gaijin please release tiger 2 premiums I REALLY want to upper front plate them with my 20 pounders and 120mms. Please this would be REALLY funny

Raising the br for the T58 will not solve the problem, it will only worsen the pleasure of playing it.
This is one of the tanks that will not be balanced by changing its BR

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CCVL:
Ground RB / SB 10.0 → 9.7

Reason: it doesn’t really have much advantage over the Stingray apart from its reload and gen 1 thermals.
It also has been technically nerfed by having all its modules modeled… meaning it’s even weaker than before. It also fires a weaker APFSDS than the Stingray.

Therefore I see legitimately no reason to keep it at 10.0

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18 rounds autoloader with 5s reload vs 8 round manual loading with 6.7s reload on aces. Difference is insane.
Also ccvl is faster and has better gun depression angles (-10 vs -7). Optics are better too. 3-10x and 2.5-10x vs 7.1x and 7.0x (gunner and commander). And thermals as cherry on top for both gunner and commander.

Doesnt stingray have modules modelled as well?

Yea but m833 is still more than enough for 10.0 anyway. Especially with 5s reload which is probably best reload you can get at those brs.

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Thinking you will fire all 8 or 18 rounds is pretty odd. You’d have to be constantly firing to run either dry.

Pretty much the same speed.

Max zoom level is really the main thing you need, you can 3rd person at shorter ranges. 7.1x vs 10.0 is negligible. If it was like 5.0 vs 10.0 sure.

CCVL didn’t have them before, now, pretty much any hit knocks out an important system or two… or the whole tank which is generally what happens.

Sure, it’s really only about a 30~ pen difference.

Hence why I think it’s better suited for 9.7, it’s decent at 10.0, but a good fit is 9.7.

What’s even stranger is the XM8 because it’s 9.7 and is slower than both of the others, but has the same auto loader speed as the ccvl.
It gets an armor upgrade package which slows it down more, but has the weakest dart.

Sometimes there are cases where you need to fire a lot. And besides that ccvl has 5s reload autoloader while stingray needs aces to get 6.7s reload. Reload speed difference alone is obscene.

Ccvl has better twr

Not when there is an somewhat armored enemy like t72b or t64b. While stingray will be inspecting kontakt bricks through its microscope, ccvl will be easily able to breech/driver port/lfp the thing. Overall comfort of aiming goes for ccvl.

Still makes ccvl better.

Same happens to stingray and many other tanks which got modules. Not just ccvl only thing.

Yes and you suggest moving objectively better ccvl to same br as xm8. This would just compress brs again.

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???
XM8 has much better HP/ton and slightly better top speeds (for both forward and reverse) than the Stingray, and better HP/ton & slightly better top forward speed compared to the CCVL.

Also, wouldn’t it be better to compare the XM8 and CCVL with the VFM5? The VFM5 is better or equal to the Stringray in every way other than having one less round for its first stage and having a more zoomed-in optic (10x vs 7.1x), though the latter is more of a side-grade than anything.

Sure, but most people compare vehicles via aced crews.

Remind me which of the three you own? Stingray, XM8, or CCVL?

The vehicle was already very squishy to begin with, and yes other vehicles are getting them, but generally other vehicles are far more survivable. Pretty much any turret / upper hull hit and you’re dead.

Don’t blame me. Blame gaijin. Everyone, and i legitimately mean everyone has been asking for decompression for years.

As I’ve said previously, if they made it 1.0, 1.5, 2.0 etc etc it would much better balance the system.

Depends on how you have it setup. If you don’t take the add on armor, I would be astonished. Since its add on armor is very good.

I don’t own the VFM5. That’s why I didn’t compare it.

leopard 2pl down and remove DM53? simple explanation really, the turret worked in the beginning, now it does not. btw, 2a4M 12.0 exists (has nearly identical turret armor, more armor around hull) russia runs around having a joy in the 11.0 rating, this tank was around there but it kept getting moved up now its useless, yeah you get a decent dart but thats really it.

2a5/2a6 down too, kinda hard to say with 2a6 since its long cannon, but for sure 2a5 with the pl down to 12.0 literally just becasue 2a4m can exists lol 2a4m better armor, worse dart sure but a hulldown sniper is the least of worries in this day of age (CAS)

Thats why I mentioned aces. Its clear as day difference will be even worse if we switch to experts but whatever.

Neither because I dont have time to spade stuff nowadays. Does it make my words wrong in any way? Also I got plenty of experience on couple other vehicles of those battle ratings (like of40mtca, for example) so I think I can say I know how things work there and compare vehicles.

Only things I could think of at those brs (from same class) are dragoon, vbci 30 and maybe vbc pt2. And 2 of those possess garbage cannon without any atgms. Stingray and other ccvl-y tanks all die same way.

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The add-on armour can only really stop ~25mm / 30mm APDS frontally from what I’m seeing. From the side, it can’t really stop anything other than heavy MGs and maybe some 20mms.
It’s better than getting 50.cal’d but I’d argue access to smoke grenades and much better mobility is more worth it.

I see.

Vickers Mark 3 8.3 → 8.0

tell me how the laser rangefinder makes this worth 8.3 when it has less frontal armor than a non-jumbo sherman, a turret so thin that gepards don’t even have to aim for the cupola, and the joke of a round that is L52A1. If you take away the LRF the Vickers 1 is better in quite literally every way. HEAT-FS? If you main HEAT-FS you’re masochistic or just deluded.

Now, I almost want to say that it’s worth 7.7, but I think it’s just a matter of principle to maybe not let anything with a 105 below 8.0. The Vickers 3 fucking blows.