You would also need to remove first spawn helicopters if we’re emphasizing CAP as air defense
I still absolutely despise the t58 and think it should be moved up, but when I’m getting kills on them more often it’s easy to remember that shooting them in the front hull will generally just ammo rack them and that’s pretty good.
I dont understand why you’re focussing so hard on first spawn helis. Did an AH-1G shoot down your first nuke plane or smthn? Even a Leo with its MG3s is a real threat to rocket rushers.
it’s because they’re annoying and if they have missiles it’s just straight bad game design
My first (and to date only) nuke actually got denied because we won on tickets. It was hype tho
You cant first spawn helicopters with missiles, you can only use rockets
they’re still annoying
They’re free kills
not for me :(
That’s the thing. These aircraft are practically CAP aircraft.
I see.
Yes, though you haven’t made it explicit that that was what you were implying.
Considering their air-to-air capabilities, it seems fair that their BR reflects that. Moving certain CAS up would make sense if it wasn’t for the fact that the Scimitar is already only 0.3 BRs different to the AV-8C, which can kill in most cases. You’re effectively trying to make CAP aircraft both good against CAS (the Scimitar VS AV-8 example) and SPAA (Moving the 35mm SPAAs up to 9.0 / 9.3)
Look at the FJ-4B VMF-232 and how it’s at 9.3 despite lacking any CMs nor afterburner. The Harrier is effectively a CAP against that CAS.
That’s true, but flight performance alone can’t prevent certain death in most cases, especially when you’re carrying 4x KAB-500KRs or climbing over enemy SPAA.
Sure, but what if you were that top player, spawncamper, or downtiered heavy?
Well, flares not only help against A2A, but also from IRCCM SPAA from locking onto you from front-aspect. You can effectively make the Gepard 1A2 into a regular Gepard, the ZSU-23M4 into a regular ZSU-23-4, and you can make the Ozelot into a sitting duck.
I’m not sure how plausible that would be.
Not really sure about that. You’re just asking for people to abuse CAS at that point.
I think to do it in ground you would restrict belts to air targets and ordnance to either nothing or a2a missiles depending on BR. This would lessen the impact of CAS while still making sure the skies are contested
shooting to detonate smoke grenades is the worst mechanic in ground battles and it’s not close. no a fucking SPAA should not be able to blind you from range and it’s ridiculous that people think it’s actually a good thing to have in the game
Chieftain 3 and 5 → 8.3
why? The olifant 1 is literally just better. What you lose in mobility you more than make up for in your stupidly good APFSDS round and laser rangefinder. The armor on the chieftain literally does not matter more often than not and HESH is outright worse than HEAT-FS. Why not uptier the Olifant? Because it doesn’t need to be. (Also because I shouldn’t have to play against 9.7 soviets with a round as mid as the chieftain’s)
Can some one explain to me why M120 is at 10.3 with an amazing dart? and not 11.0. And secondly, why does M10 broker have such amazing dart at 10.7 when that should be at least 11.0.
Don’t know what a m120 is, m10 is 10.7 because it has 10.7 performance.
m10 should get it’s op dart removed and moved down to 10.3
Nope. Dart isnt overpowered and it doesnt need to go anywhere
Also, did you mean 120S? That tank is 10.3 because its got 10.3 performance too… both of these tanks are balanced
HOW?! They have literally THE BEST darts at their brs!
The electrical systems need to be fixed bc hitting a wire shouldn’t effectively cripple the whole tank.
everything has panther syndrome except for the actual panther
if guns and ammo were everything the conqueror would be at least 9.0