Ground Vehicles **PROPOSED** RB battle rating changes

I strongly disagree

Disagree all you want but hesh is in an abysmal state right now and at angles where you’d want to use it, it’s worse than HE

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If HESH actually acted like a derivative of HE, it would 100% be better, but it doesn’t.

The Conqueror’s HESH shell has 4KG of explosive filler, which equates to 37mm of HE action, but it never overpressures the roof of pretty much any vehicle that it should have (if it was a 37mm of pen HE shell) unless you somehow manage to hit it flat on with it.

That, and the spalling after penetrating the armour (purely through HESH penetration and not its overpressure mechanic) is VERY lackluster.

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I’ve gotten a HESH kill on an actual tank with the conqueror but it was exactly this, hitting something’s roof, and I’m pretty sure he didn’t have any crew left either. You bring hesh for niche circumstances, not because it’s actually good

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M8 can honestly go to 2.0. It has a .50 cal (auto cannon for it’s br) it’s very fast and has exellent firepower.

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1.7 would be fine. You have to remember the M8 HMC is 1.3 which has a 75mm pack howitzer and .50 cal, the only thing holding that back is the slow turret traverse as otherwise it’s better armoured and faster than the M8.

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M8 also used to have a shoulder stabilizer and its 50.cal could elevate much higher. It’s definitely no longer 2.0 material in my opinion, but 1.7 seems fair.

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M8 LAC’s gun is elevated via a handwheel. There is no shoulder-rest for the gunner to use, unlike the earlier Stuarts. I think Gajin assumed back in the day that the M8 LAC had a shoulder-stab, but when this was corrected at some point, they forgot to reduce the elevation speed.

I had noticed the lack of a stab too and went to report it, but it turns out thats just how it was when I check source material.

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With a 2.9 sec reload and M63 SAP, I think it could be 2.0 like the Locust.

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both at 1.7 then? My biggest problem is that it has a .50cal as a secondary. Which if you play those br is an equivalent of an auto cannon.

I get it, definitely not 1.0 because that completely invalidates the M2A2. So somewhere between 1.3 to 1.7 depending on performance.

Gaijin believe 2x .50 cals is 1.7 worthy for example with the M13.

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Do you also have info on the M2 Medium? My boy is super slow. Has a shoulder stock modeled, but not usable.

It’s not even the strongest 6.7.

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IS-2M to 6.3
Has no real advantages over IS-2 1944 and can be only taken as sidegrade in current implementation.

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It’s pretty much the strongest 6.7

It does have a shoulder stab. Hunnicutt’s Sherman book has an internal photo showing it. The mount is of a similar style to that of early M2A4s iirc. There’s not much source material to work with though, so there’s not any way to report the turret traverse rate.

I’ll get around to reporting it at some point. Probably the same time that I report the Stuart’s turret side armor.
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can we invent the .75 BR bracket. It’s for vehicles that aren’t overpowered enough to actually move up in BR but also completely ruin downtiers, alternatively move all of the 8.7 demons to 9.0 so I don’t have to fight t58s and geppies and ITPSVs when I just want to play the conqueror

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I have to say that, in the past couple years, Gaijin has taken large steps in correcting obviously bad BR placements. There are, however, a few vehicles I want to mention:

Challenger 2 BN: 12.7->12.3

I’m not sure why this vehicle was left at top tier after we got top tier brought to 12.7. Is there really a 1.0 BR gap in performance between the CR2 BN and the regular CR2s? Sure, you’ve got the APS and upgraded thermals. But armor, mobility, and firepower are identical. With the Aussie Abrams in the game now, I think we can safely drop the BR of the Black Night.

Churchill VII: 5.0->4.7

Man, I’m really bummed they moved the Churchill up. This was one of the few vehicles in game you could pretty much always have fun with. Just slowly traversing through dozens and dozens of shells. Which leads to my point, the Churchill VII was pretty much always harmless. It’s got great armor but a pretty weak gun and terrible mobility. It is probably one of the easiest non-TDs to flank. Low tier players just can’t handle going around a target, I guess.

T-80UD/BE: 11.0->10.7

This is a more complicated one. It’s a victim of BR compression, because this vehicle really sucks. But it’s also an upgrade of a nearly identical vehicle (the regular UD). I’m conflicted on this, but the thermals in my opinion basically don’t add anything of value to the vehicle (sniping in a T-80UD? Really?) and just force it to face 12.0 vehicles. It doesn’t deserve 11.0 but also not really 10.7.

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Hell nah. It’s far too strong at 4.7 with APHE.

Why is the type 93 at 9.3 when the ocelot at 9.7 even though it gets more missiles and has 2 plane stab.?

Probably because it gets a search IRST whereas the Type 93 doesn’t.
But, if I’m being honest, I wouldn’t mind them being the same BR.