Ground Vehicles **PROPOSED** RB battle rating changes

Yeah lol they were. You should’ve watched the match before that.

So playing the objective and trying to win the match for the typically awful teams is bad now?

Again, spawn camping is a very dirty tactic. I will refrain from it as much as possible because it’s just toxic.

We, should play 10 matches. I want to see how you play. Exactly what you do. Clearly I must be missing something, so you should set the example. Like you said earlier:

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I’m not saying that. And, in fact, I fully support this. However, there’s a difference between going straight for it while the enemy team is still strong (and thus having to deal with all their might), and going for the capture point after you have whittled them down enough.

I agree, and I don’t do it until near the end of the match / if we have all three capture points.

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But if you’ve watched my gameplay I rarely go straight for the cap.

Yeah we can do that. I will be able to around the beginning of September.

Maybe I haven’t watched enough of your replays but I remember seeing you go straight into the capture point on the second battle of el Alamein match and then immediately dying to a Tiger H1 as a result.

Could’ve been a sound bug that I didn’t hear him, or I merely didn’t see him.

I clearly thought it was safe enough if that was the case.

Or my dog could’ve distracted me.

I’m not going to win every engagement/ battle.
There’s so many variables to always consider.

I mean, yeah that’s possible, and yes, nobody can realistically win every battle / engagement (especially with how much volumetric BS that can occur). Though not immediately letting the enemy know of your location by capturing the point would definitely help 😅

With your average RP of 557 it would take you 44 battles to fully spade it (24,700 RP). So I guess it’s not spaded yet? (unless you did a lot of research in Assault…)

With the VK your avg RP is similar at 585 - so that puts it at 42 battles to fully spade.

Since you had 27 battles (or more) with a fully spaded VK but 0 battles with a fully spaded KV, it appears you are comparing apples to oranges.

Um what?

You do realize it doesn’t take into account boosters right?

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Like that was the least logical thing I’ve heard in awhile.

Especially trying to throw in the “ground assualt” part was cute.

Queue Russian track noise:

(Can be heard 52 million km away, especially the bmd 4 and similar light tanks)

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I honestly think that T-20 going to 6.7 is fine. This is because it’s ridiculously fast (I’m my opinion). I was in a mach and a minute after the start this T-20 managed to get into a hideous sniping spot which is useless like 2 min. into battle as it can be easily defended. But because he got there so quickly he basically camped my whole entire team.

Sure, if you use boosters for each battle played you can reduce the number of unspaded battls by a lot.

BUT

Your ratio of unspaded battles played vs spaded battles played will still be higher for the KV due to the much greater number of battles you played in the VK.

You do understand I spaded the VK long ago right?

Like you must be pretending to be this naive.

Read it again.

And it’s great you aren’t resorting to a “shallow method for discussion” like you lectured to rainy2000 further up in the thread… Oh… wait…

Because I gave you the benefit of the doubt?
And you continue to prove you don’t know what you’re talking about?

(Let’s be honest you were trying to do a low blow with the ground assault comment anyways)

Totally different concepts but sure. If that’s how you see it.

Your comment:

Again… I literally just spaded it. But it doesn’t feel any different from when it was stock. Its modifications made little difference in performance.

Rather, it was what br it was commonly facing.
5.7 and up it was pretty useless.
(About 50% of matches were 5.7 btw, it was constant uptiers vs the Vk30 which was mostly downtiers)

5.3 and below it was pretty decent.

Vk30 easy preformed well at 6.0 because it has a GREAT gun, and VERY GOOD mobility.

benefit of what doubt?

My post clearly stated that your KV has not been spaded as long as the VK.
So the VK, with more battles fully spaded (and more battles overall) would be expected to perform better.

You reading anything else into that is an issue on your end.

The benefit of the doubt you knew. That RP gains aren’t measured accurately. When you tried to say it was from ground assault or insinuate the like.

Welcome to the internet, and perspective.

Well no, if a vehicle is supposed to be “just as good if not better” it should preform much better then. It didn’t. Could be luck of the draw or so on.
But at the end of the day the VK preforms far better.

Just as if I didn’t cqc with the VK I’d probably do much better.

Btw, this is your stats.

Odd that your in an RB post… when you mainly play arcade… but anyways your stats align with what I’ve said, the VK preforms better.

I don’t really care that the VK is 5.0, but it does mean that vehicles like the Comet and AC IV should also be 5.0 as they’re very comparable.

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This I very much agree with

The VK is very equal to the comet and AC and both should be 5.3