Ground Vehicles **PROPOSED** RB battle rating changes

Considering you are somehow struggling with the M4A3 (76) and the Panthers, of all vehicles . . . yeah there is truly no worth in your arguments no matter how much effort you put into boosting your own ego.

You must really know how to play the M4A3(76)W if you can manage to get 0 kills across 8 games. I mean that is actually quite a feat.

Any tips how to do that besides just J-ing out in it instantly after spawning?

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8 games is plenty to say how a vehicle performs when it supports your argument. Sadly, WT does not record assists or breech destructions. After all, how else would you be able to lie about stats?

In all seriousness though, only achieving a 2.0 K/D with a vehicle you claim “eats Panthers alive” is many times more pathetic than having an (apparently) bad K/D with solid shot.

It’s ironic how it’s “only” a 2.0 K/D when you can only really achieve it while seal clubbing at low tier lol.

0:8 is wild even for solid shot standards lol.

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Screenshot from 2026-08-20 13-01-15
Yep, three low tier vehicles, 5.7 and 6.3. By your own logic, your M4A3 K/D was gained soley by low tier seal clubbing. You can only a achieve a 2.0 K/D, in a vehicle that “eats Panthers alive” with low tier seal clubbing?

Maybe for British solid shot. Also depends on what you consider a kill. Would destroying 10+ breeches/tracks and directly resulting in an enemy tank being destroyed by a teammate be considered a kill to you?

Not really, that is still an assist.

I just played 3 games with my M4A3(76)W with only M79 and I got 8 kills in total, sure it’s not as easy or good as M62, but still managable to get kills with.

Congrats, after single digit games in a spaded and leveled vehicle, you got lucky and no1 stole your kills while you were reloading, and none of your shots bounced off a T-34’s side plate.

You have done nothing to further your point except make anecdotal claims which, by their very use, act against you as they show you have nothing trully meaningful to back your point.

Having the “need” to chose a map would mainly only benefit Russia.

Why? Because -3 gun depression is practically useless on most maps, even on some mostly flat maps.

And I can tell you first hand the German vehicles are very good.
Especially given I’m played almost every nation to top tier expect Israel and China.

You barely have any games in two of those T-34-85s

I don’t think 4.7 doesn’t seem unreasonable, but I agree that it could also be 4.3.

It has:

  • Better top speed (42km/h instead of 39km/h) [0.03 BR difference in my opinion]
  • Better turret rotation speed (I assume 21°/s instead of the Pz IV H’s 16°/s) [0.13 BR difference]
  • Much better acceleration (16.3 hp/ton instead of 11.4 hp/ton) [0.28 BR difference]
  • Overall better round (slightly more penetration, slightly better muzzle velocity, and much better explosive filler) [0.29 BR difference in my opinion]
  • Access to 50.cal (instead of just a 7.62) [0.15 BR difference]

So without accounting for any drawbacks, I’d say it would be ~0.88 BRs higher than the Panzer IV H.

But it would have slightly worse reverse speed (I assume 5km/h instead of 7km/h) [0.07 BR difference] , worse hull armour [0.15 BR difference], worse turret armour [0.2 BR difference], and it’s open-top [0.15].
So after closer inspection, I’d say its pros - cons (compared to the Panzer IV H) is 0.88-0.63 = +0.25

So I agree that a 0.3 BR difference (4.3) could make sense.

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Eh. Most maps have flat terrain that you can go to (though that does restrict the area of effectiveness / jurisdiction you have) or are city maps. I wouldn’t say USSR tanks would benefit the most from map selection.

Most maps are CQC, so I’d say sniping tanks (like the VK 3002) would benefit the most, which may cater more towards Germany than any other nation.

Regardless needing X map to do well as Qtip put…

Is just illogical.

The VK 30 has the mobility, gun, and depression to make it viable pretty much anywhere.

And you get the KV 1 C which is goated to pair it with

The problem with the VK is that while it has a good gun and good mobility, it has very bad turret rotation speed, very bad reverse speed, and unusable armour against anything with more than 140mm of pen (at close range).
That’s an abysmal combination of flaws to have in CQC, which is what War Thunder maps mainly are at this point.
Sure, you can sometimes find good sniping spots (most maps do have it), but I’d say they are far and few between and only covers a certain part of the map.

KV-1C is great though, so I agree with you on that.

I would genuinely say even against most vehicles in a full uptier the Kv-1 C is dominant.
The 5.7 jumbos struggle against it quite a lot from what I recall.

They do still bounce a decent bit of stuff, and they can hit back pretty hard.

That’s definitely a vehicle I have to play more of, but I rarely play 5.0 anymore.

Off the top of my head, a KV-1C’s true opposition is most likely the T-34-85s or T1E1s

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So it’s all the players fault?

Looking at JUST German rank 3 tanks
Kills per spawn = 15th out of 15
Kills per death = 15th
SL per game = 14th out of 15
RP per game = 14th

Are you suggesting the VK has a set of German players that ONLY plays the VK?

Was that a typo?

I have met a few German mains whom had the VK-30 as their most played vehicle with 2k matches and a KDr of… I think it was like a 4.39?

So yes. Some of the German mains pull the stats down just like all the other vehicles by certain country mains in the game.

I’m just saying USA and German players by no means are generally great at the game, and would likely have much worse stats if it weren’t for their vehicles.

Another thing I love to bring up is team work.
In warthunder you see tons of individualism instead of team work.
The 3 nations that I see the most team work from, by a land slide over others is:
Russia, Italy, and France.
They help repair, communicate, and try to work as a team.
Is it a 100% rate? Of course not.
But I’d wager it’s 3-4x higher than that of all the other nations.

Like trying to get repaired by a friendly is next to impossible playing USA or Germany. I swear.

These are the outliers. Every vehicle probably has the same thing.

These German “mains” don’t seem to be dragging down the Wafrentrager, Panzer 4 (70), 8.8 cm Flak or the Tiger E - which every German “main” seems to play.

Your explanation does not address why the VK places so low within the nations rank 3 vehicles.

No, I’m saying sniping vehicles would benefit the most from map selection because most maps are CQC-orientated.

OH… ok. Agreed.

But RUS vehicles with their crappy gun depression would be right there.
it does not take much to make a -3 impossible to aim without exposing more of your tank than you would like.