Ground Vehicles **PROPOSED** RB battle rating changes

Would still be strong at 5.7 imo. Good mobility and a good cannon can make up for a lot.

No. 5.3 is perfect for it.

Panther D can be a 5.7 and so on.

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Makes enough sense to me.

Panther D is probably fine for 5.7, though I’d argue the Panther A is a sidegrade to it, and could be dropped down 5.7 alongside it. We could always get the early Panther A to replace it at 6.0 if needed.

Panther G and F are fine as is for the most part, though the F could maybe go up to 6.3 if stabilized gun sights are ever modeled in some capacity.

An M4A2 can nuke a VK with an APHE through the turret cheeks.
It can also pen the gun mantle with APCR
In an urban setting with short sightlines, it could actually have an advantage with the vertical stab and MUCH better turret rotation.

It’s no different than most other vehicles facing an enemy a full BR above it.
Saying the 75 M4s can face a real Panther is just hyperbole.

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The modest mobility the D has over the A in no way makes up for the massive difference in turret rotation. This is the main reason why you find M10s at 3.3 and VK at 5.0 and Panther D at 5.3. Amazing gun for the BR, but held back by crippling rotation.

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M4A3(76)W and T-34-85 will eat the Panther D alive though.

I would say they’re all fairly equal.

Panther has the best hull armor of the three, and best gun, with smoke grenades.

T-34-85 has the best angle pen and mobility.

M4(76)W has a low speed stab, an HMG, smoke rounds, and good turret armor.

But at the very least the VK need to go to 5.3

People complained about the Kv-1 zis-5 seal clubbing, yet the Panther prototype seal clubs much harder

Which stats belong to which tank?

Kills spawn: 0.76
Kills death: 0.89
SL per game: 1809
RP per game: 162

Kills spawn: 1.06
Kills death: 1.39
SL per game: 2652
RP per game: 216

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If the M10 had ~21 degrees of turret rotation speed, it would have immediately been a 4.7 / 5.0 tank. The M36 sits comfortably at 5.3 and is similar to it a part from having an even better round (but considerably longer reload), much better acceleration, and (of course) much better gun handling.

Not even close.

VK can stay at 5.0 as it can face 4.0 matches but I got only one match that was a 4.0 ~ 4.3 down tier. VK wound act as a heavy tank but it can be killed by 75mm with easily through the mantlet and turret cheek. I’m not even going to talk about the track week. spot of panthers.

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anything with APHE that can pen its cupola dunks on a panther

That’s not a great argument. A tank that can lolpen you anywhere is gonna win headon engagements against a tank that needs to aim for specific unreliable weakspots. Actually, VK 3002 doesn’t even need to take headon engagements it’s fast enough to outflank the slower end of light tanks.

That pretty much exists.

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popping the pimple is a near universal weakspot in this game what are you talking about

Maybe with bad players like you driving them, but when I play my M4A3(76)W the Pamther Ds are pretty much free snacks.

But I forgot you are Mr. US suffers.

Why are you fighting a head on shoot out in a tank with better mobility and a stab against a tank that needs 5 business days to turn it’s turret.

You are really not helping yourself here lol.

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VK is a higher skill ceiling than the KV-1 is.

One tops out the other is just players being terrible.

Also lol, trying to use German stats as a basis is funny given how most of them aren’t the greatest at the game.

Play it like a sniper, not a brawler. You’re playing it wrong and hence dying.

It’s like playing a Tiger II H