Not from the front where the armor is sloped.
Maybe with coax on an AMX-30 …
I can understand people not killing it on the first shot because their pre-loaded APHE round didn’t fuze, but if more than one person was shooting at it without success for 1 minute straight, that is well and truely a skill issue. You can already kill a lot of the turret crew with just a co-ax 7.62 pretty easily.
I think they could go up to 4.3 with zero changes, but I wouldn’t push it any further since they aren’t the best at actually shooting down aircraft, and they aren’t an outright upgrade over the Chaffee in the light tank role.
Now, if they modeled the computing sights in some capacity so that they could more reliably shoot down aircraft in RB and sim, I think they could go up further. M42 should also get a pintle M60 or M2HB mg (Bug Report), and the M19 should get dual driver controls (Bug Report).
4.3, like we already discussed:
The turret crew are exposed… why do you need to shoot the UFP?
Open turret light tank chassis’d SPAA.
Multiple people shooting them for over a minute.
Somehow doesn’t detonate ammo or kill all crew.
Two tanks are killed in the process.
How?
I don’t know but there crew where built different. It was mr in a M36 and another guy in M36. but my team was killing everything else in like couple seconds. They are way to survivable even when being HMG they don’t die.
That sounds like severe skill issue unless they were spawn protected
They weren’t though
When I last shot it it had 4 crew left after 20 ~ 25 seconds after spawning in. (I HMGing it and shot it 2 times with my 90mm)
Edit: They should remove the AP shell and slightly buff it’s reload then it would be nice at 4.0
They are not exposed from the front. That turret armor is proof against light mgs like .303 / 7.62mm
I suppose some vehicles might have .50 cal mgs as coaxial, but not many.
Yeah that part is a big pill to swallow. They can absorb a lot more than one would think, but really not that much.
I think the “over a minute” might be hyperbole.
And it’s not a stretch for an m42 to kill 2 light tanks in even under 10 seconds. I suspect the 2 deaths occurred early in the encounter.
Guess I should have looked at the x-ray.
But my other points still stand.
6 crew and “no armor” means it has decent survivability.
And as I suggested, it probably made the 2 kills early in the encounter before it started losing crew.
Move them to BR 4.3
Decent survivability against 7.62s and AP / APHE sure, but all it takes is one well-placed HE shell for them 😅
by well placed we of course mean touching the vehicle at all. Low Tier US SPAA are annoying as shit but I don’t think they need to be uptiered quite so severely, maybe 1 step. Also redesignate the Avenger as a TD, it doesn’t have a coax and you can just MG the turret crew lmao
Same with the ARL-44
M4A2 4.0 sees the VK 5.0
VK is not a Panther. It’s a pre-panther.
That made me chuckle.
Been grinding 6.0 with them while cleaning up the missing mods from the 3.0-5.0 tanks of theirs for rp bonus.
Can confirm, most german mains are absolutely terrible.
Capped 4 points & carried the entire team victory solo.
This one kid sat the entire game in his pz IV at spawn trying to snipe with only two kills.
So irritating.
Pedantic, it still dunks on 75 Shermen just as hard
Still it should be a 5.3
Way too good to be a 5.0
And people constantly pull it up into 6.0+ matches