Ground Vehicles **PROPOSED** RB battle rating changes

Rank 5:

MBTs:
Leopard 1, br 8.0. Stats: 8.5- 6.5 reload; 20 - 28 Hor; 4.8-5.2 Ver; 845 hp.
Leopard A1A1, br 8.7. Stats: 8.0- 6.5 reload; 17.5 - 22 Hor; 4.8-5.2 Ver; 845 hp.

SPAA:
Luchs A2, br 6.7 . Stats: 8.0 - 6.0 reload; 45.0 - 60.0 Hor; 45.0 - 60.0 Ver; 360 hp.
Wiesel 1A4, br 6.7 . Stats: 8.0 - 6.0 reload; 45.0 - 60.0 Hor; 45.0 - 60.0 Ver; 92 hp. (Add. Note: grippier tracks)


Rank 6:

MBTs:
Leopard 1A5, br 9.0. Stats: 8.2- 6.8 reload; 15.5 - 21.5 Hor; 4.6-5.0 Ver; 845 hp.

SPAA:
Ozelot, br 9.3. Stats: no change.


Rank 7:

MBTs:
Leopard 2A4, br 10.7. Stats: 7.5 - 5.8 reload; 28.0 - 40 Hor; 28.0 - 40 Ver; 1500 hp. (Add. Note: increase DM 23 pen. by 10mm)

Tank Destroyers:
Wiesel 1A2, br 9.7. Stats: 13.0 - 10.0 reload; 18.5 - 27.5 Hor; 17.5 - 25.0 Ver; 92 hp.

The list Includes vehicles that needed a “buff”.

I don’t use this lightly because I think it’s extremely reductive in 99% of cases, but brother that’s a skill issue.

Ozelot should go up, not down.

why?

Because all-aspect long range IRCCM missiles should not be facing early cold-war subsonic fighters that have no guided weapons and no ballistics computers.

  • Imp.Chaparral 9.0 → 10.0
  • Imp.Chaparral (Jewish) 9.3 → 10.3
  • PGZ04A 9.3 →
  • Type 93 9.3 → 10.3
  • ZSU-23-4M4 9.3 → 10.3
  • Ozelot 9.7 → 10.3
  • SIDAM 25 (Mistral) 9.7 → 10.7
  • SANTAL 9.3 → 10.3
  • LAV-AD 10.0 → 10.7
  • Stormer AD 10.0 → 10.7

In accordance, the A-4E (Early), Ayit, Hunter F.58, Yak-130, A-4E Early (M), and A-4E (May be more I missed) would have to be raised, though this is a ground vehicle BR discussion.

These would be compressed a lil with thing like the OSA and Strela, however it’s better to compress upwards for later decompression than to compress downwards.

Pang is a cas main who is so bad at cas maining they think gepard and other 8.0s could realistically fight in 9.3 games. That’s it really.

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KV-1E needs to be 5.0? I’ve never heard so much non sense in my life. Even at 4.3 it struggled to pen 4.7s.

Now you want it to be 5.0 because you have a skill issue. That’s peak balancing, hey guys let’s all balance vehicles off of one guys inability to kill a fairly common tank.

@Yubel2
@CasperWieIk

If you guys want to uptier the already over br’d tank, it would need a more powerful gun.

Funny i don’t hear you lot complaining about the Brit tanks that all have APHE now. which I’d argue are more Op than the KV-1E now.

Valentine definitely needs to move up, Churchill is completely fine and the Cromwell is probably worth moving up but I haven’t played with it that much. Genuinely only bad KV-1 players lose to a Churchill VII. Also I don’t respect opinions from someone who unironically thinks the conqueror deserves 8.0. KVs are completely volumetric hell to shoot at without a high velocity high caliber gun and even with that (17 pounder) it’s still really annoying. Like no I’m sorry that I think the child bullier 5000 should be made irrelevant but it should. KV-1E is the single most competent tank at seal clubbing ever and should be uptiered for the sins of its players.

  • a buff from 7.4 → 6.7 sec load in time is not the end of the world, let’s think about it logically…
    The Kv-220 has 2 loaders.
    The tigers all have 1 loader
    The Panthers 1 loader
    T26E5 1 loader
    Etc…

All of these reload at practically the same rate. But one has two loaders. So logically it should load faster than the others.

  • simple why the m1a2 is used more. Mobility, reload, and ammo selection.

  • jumbo is great due to its 5.0 sec reload, slow speed stab, roof mounted 12.7mm, armor, and decent gun that the barrel is near impossible to shoot head on.

  • yes the Panther reverse is worse than the KV-220 but they’re both so bad there is no point in reverse ing at all.

  • lastly, Tiger II has a premium and is thus spammed more. If the T26E5 had a premium version with extra armor, it would be the 2nd most purchased vehicle in the game easily. Oh and try going head on to a Tiger II in a KV-220… you just get smited because the Long 88 doesn’t care about your 100mm armor and your gun can’t do anything but barrel him.

pretending this is a unique dynamic to this specific matchup

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It fires Fim-92Ks.

It’s criminal if it’s under 9.7

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Have you heard of the Excelsior?

It’s got the speed of a light tank practically, is 4.0, had a good reload, has M61 with APHE now, smoke grenades, etc.

Oh and GREAT armor.

Ah yes silly me, why would you take my opinion


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brother the excelsior was always a better Churchill VII and is only undertiered because nobody has it and thus it doesn’t have the stats required for gaijin to notice it.

Present any other 6.0 that has this struggle.

Do you or do you not agree the Brit’s getting aphe did significantly boost their ability to kill tanks?

Secondly. Did you even look at the statshark image I posted?

It significantly boosted the ability of the 75 armed tank’s ability to get kills, brits didn’t have issues getting kills beforehand other than with that specific gun (with the exception of 2.3-2.7 and the beginning of the downfall of the 2 pounder).

being a better player than me isn’t that high of a bar

Centurion 1 (ostensibly you can go through the turret face yes, HOWEVER the gun handling is not good and the tiger 2 really doesn’t have to aim to get you instantly so it’s effectively the same problem)

But You can pen him, with KV-220 You can’t.

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have you heard of this thing called volumetric? yeah it really makes unstabilized guns shooting at small targets fake weakspots

It’s not because of the cannon, it’s because of the armor

See the cannon being mid matters way less when you can just do whatever you want and maybe 3 players on the enemy team can do anything back