Ground Vehicles **PROPOSED** RB battle rating changes

I remember fighting 4.7s lol, God how easy it was, especially since nobody else has the numerous amount of heavies like Russia or the very balanced T34-57, only people who will defend Russian 4.7 tanks are seal clubbers lol.

Hey I’ll take the KV-220 at 5?7 so I can abuse it even more lol

i mean… they are pretty easy to kill

why would t-34-57 go up higher

1 Like

It shouldn’t it’s a compression problem but imo it’s definitely one of the best 4.7 tanks, solid armor and punchy gun with good mobility

1 Like

yeah if you cant aim

The amount of people that can’t aim around the low BRs is frightening lol, had a guy sneak up to my side and literally miss by shooting over me at like 400m.

Idk it’s probably just the average new player but so many people just shoot and pray I swear

To be fair, it’s armor isn’t bad. In a downtier, and especially considering the decompression step that just happened, you’re still fighting a lot of people using the American 75mm and equivalents, where the hull is immune and the turret (On the tech tree variant, at least) is a reasonbly small target to hit at medium range. And there’s always that driver’s port which will somehow always eat every 17 pounder round I fire at it.

Not to say that the tank is unbalanced where it is. Just that it’s overall characteristics put it as one of the strongest 4.7s. Good firepower, good mobility, decent armor for what it is. I’d definitely put it a step above stuff like the Firefly.

1 Like

I wasn’t really considering this

That’s my main thing it was already an exceptional vehicle for 4.7 and yet I never see anyone talk about it especially after all the 3.7s basically get sentenced to be food for the 4.7s more often.

The T-34-57 is good, it’s small, fast, well armored, and has a solid gun sure it’s definitely not nearly as good in an uptier but for the 4.x bracket imo it’s like a faster heavy tank with how often people screw up shots on the thing

The two are the same BR, but should not be used in the same way.
I’d say they are fairly close in balance if used correctly.

Best version of the Firefly is the Italian IC version with better UFP protection.

moving the t-34-57 up to anything below 6.0 isn’t going to fix the problem. the matchmaker is garbage and mostly gives uptiers

I’ll admit it’s an apples to oranges comparison, but I’d hold the 57 is overall a better tank. The Firefly’s one sizable advantage is penetration. The 57 beats it in every other catagory. Speed, armor, size, reload, even post pen damage and gun depression (ironically).

If you can get the Firefly into a sniping position where you can engage well armored targets at range (And don’t need gun depression to do it), it’ll do better than the 57. But in every other situation, the 57 will do better than the Firefly. And given how Gaijin designs maps these days, with the glut of close quarters urban maps where there is no sniping allowed, I’ll take the 57 almost all of the time.

Yes the gun depression on Firefly is quite sad … hard to believe it’s worse than a Russian tank.

And yeah, Gaijin map designs seem to be catering to CQC a lot.

I like to define early tier British as a monkey’s paw-esque quest for a good solid shot gun.

Player: I’m tired of these little pew pew guns, when do I get something decent?
Gaijin: Here’s the 17 pounder, it’s large caliber and absurdly high pen should solve that issue.
P: Great!
G: We’ve strapped it to a paper armored tank with no turret. Also, the gun points backwards, and it can only reverse at 4 kph.
P:…
G: Don’t worry. At the next tier up, there’s a better option. It even has a turret.
P: Great.
G: Of course, it’s an M10, and thanks to the gun being even heavier it’s actually the slowest turret in the game.
P:…
G: Tough crowd. Ok, here’s a 17 pounder on a Sherman.
P: What’s the catch now?
G: Well, in order to make it fit, the Brits had to remove the stabilizer. Also it only has 3 degrees of gun depression.
P:…
G: Oh stop being dramatic. Here’s another one on a Cromwell chassis.
P: Let me guess. No reverse gear?
G: Correct. Also, it’s so cramped, they couldn’t even put in a coax or any smoke grenades. So you’re even more screwed if something pushes you.
P: Seriously?
G: Fine. Here’s a better Cromwell based one. The turret’s bigger, so you get a faster reload. Also APDS.
P: What the hell is this? The APDS shatters on everything, the turret’s big enough to be seen from orbit, and I still have no reverse gear.
G: Fine, you crybaby. Here.
P: Oh? What’s this? A good chassis, with reliable armor, good gun handling, and even a reverse gear? Finally!
G: Of course, at this tier, the gun’s back to being a pew pew gun. Don’t worry though, we’ve got a new gun, the 20 pounder. And here you go, we’ve put it on a Cromwell chassis…

1 Like

Cromwell’s are goated, and when i played low tier Britain yes AP was very very bad, but it wasn’t suffering. but yes gaijin fix AP its unusable so may times it pens and leaves no damage , or just disappears

Fire fly turret armor is also super thin and mak s it a far easier target to nuke at distance than the smaller profile of the t34

Doesn’t the firefly have smoke grenades and an HMG?

All Fireflies have the smoke grenades and HMG. The IC and the British VC are both 4.7 since they don’t get APDS, while the Italian VC does.
Since both Italian Fireflies are post-war, they should both have APDS and be at 5.0.
The British TT should get their own IC at 5.0 with APDS while the current VC stays as is at 4.7 without APDS.

Yes, but neither are particularly huge advantages at the tier.

The .50 is nice as always for tracking people, but there are precious few tanks at the tier that can be consisentely penned by it (It’s pretty much just the PT-76 and it’s Chinese clones), and this particular mount has extremely restricted elevation so it’s not even useful against aircraft.

The smoke grenades are also nice, but the fact that it’s a smoke mortar limits them. They’re slow to deploy, they only cover one small area and requires your turret to move to cover your entire frontal arc, meaning that if you’re disabled (IE the one time you most need smoke cover), they’re usually far too slow to save you. It’s fine if you take a hit that’s only mildly disabling, but, well, you’re a Firefly. If you can take a hit without immediately being oneshot, you’re already extremely lucky.

No matter the br these are a huge advantage