Ground Vehicles **PROPOSED** RB battle rating changes

Giving the APFSDS from the 2s38 makes no sense… they’re two ENTIRELY different cannons.

One is a 30mm the other is a 57mm.

Case length is way different etc.

It’s called bait, or cope could be both

It probably took the Maus much more time to get into a position only to be track and barrel torture.

I use APCR on lower tier tanks when I face Jumbos. It takes awhile but eventually I get them. Love seeing the panic when I pierce the turret face.

Russian 57mm doesn’t mess around, it has good pen and does a shitload of damage with over 20g TNT equivalent. Sure this is not guaranteed to take out 3/4 crew, but the KV won’t be doing very good after surviving the first shot

What needs to be noted is that just like with many other russian tanks it does have protective fuel tanks that you really need to avoid. They can eat multiple shots and get you killed real fast

With US 75mm You can just go turret cheek, same with german 75mm.

At 500m it is not as certain, but works at closer distances fairly well.

But You probably knew it, right?

Not to mention mg port and turret ring.

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Why are your screenshots ridiculously white???

You know someone is petty when they’re literally reporting this as off topic.

reaction-my-eyes

HDR does that to screenshots, there seems to be no way around it. This doesn’t affect video capture though

I agree with that. I would bet we are more likely to get its BR raised than them nerf what is probably their most profitable pack in years.

This is less about KV reload being bad and more about T-34 reloads being unrealistically fast (I’m referring to the early models of course). Since GJN uses reload speed as a balancing tool though, that’s fine tbh.

This is with hdr on my Xbox series x

Pretty much All those “early” T-34s just went up in br.

What’s that got to do with the price of fish? He asked why vehicles with similar or identical armaments have different reloads running counter to turret size/ergonomics, and I explained why - balance. It goes without saying that if T-34s had “historical” reloads they would need to drop in BR like a stone, and for various reasons Gaijin doesn’t want them this low. This is what justifies them having a buffed reload.

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thats because apit from 30mm and 35mm guns were given alot more fragments when exploding.

which means they do much higher damage than a round of equal values. all gaijin needs to do is revert this change and spaa will be fixed, for then most part. why they havent? i have no idea, most likely they forgot they even did the change in the first place.

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It’s definitely very balanced

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Sir I was specifically referring to the roof shot. And yes I’m well aware that both 75s can easily kill a Churchill in other areas, my point is that russian angled pen is obscene. Regardless, why are you going for the MG Port on a churchill that’s unironically volumetric hell. When in doubt, give it the T1E1 treatment and shoot through the tracks longways. Easiest weakspot for anyone to hit. I didn’t think much about the turret ring specifically as I play the Churchill III and that has way weaker frontal turret armor but yes that also works.

The T58 unironically needs to be like 12.0. Being able to kill LITERALLY everything in the game in one hit, with a rangefinder, stupid reload and decent turret traverse while being almost immune to autocannons is genuinely obscene. Combined with 8.X and 9.X literally being the same BR bracket thanks to the matchmaker making EVERY SINGLE 8.X game a full uptier and it’s just a problem if the BR starts with 9. The fact that it didn’t get touched at all in the recent BR changes is absurd.

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It just needs it’s HESH fixed, and it would do fine at ~9.0ish.

Unlike every other HESH shell in the game, it’s massively overperforming. A HESH shell should not be capable of oneshotting a tank by just hitting the tracks/roadwheel, that’s not how they work. It’s designed to deform on contact to ensure most of it’s explosive power gets directed at the plate it’s hitting, at the obvious expense of the rest of the shockwave.

This means that if it’s aimed at the track, it should absolutely demolish the track, but little else. It certainly shouldn’t oneshot the tank with an overpressure blast because the explosion technically overlapped with the floor of the tank.

They need to move away from modelling HESH as just HE but with more penetration. What should happen is that, on contact, the server normalizes the point of impact marginally, then creates spall from inside the armor plate that radiate out from the point of impact.

The amount of spall, it’s energy, and how much spread it has, would be determined from the size and payload of the shell, as well as the thickness and makeup of the armor plate it’s hitting. Composites, screens, ERA and anything that can prevent the HESH from directly contacting the armor plate would blunt the effectiveness of HESH quite significantly.

I would tune this so that the only vehicles capable of consistently oneshotting enemies from the front on a good hit would be the FV4005 and AVREs, as they more than pay for this capablility. Everything else, from the T58 down, would require followup shots, very precise aim, and/or be largely ineffective against well armored enemies at their tier. These vehicles all have alternative rounds that allow them to still be effective in this role

It would keep it’s overpressure threshold, just like HE, however the radius of the explosion would be greatly reduced. Basically meaning that it can only overpressure plates it actually hits (Or lands directly next too), rather than just being able to rely on absurd splash radius.

The intention being that HESH would find a role as a 45 degree upgrade from standard HE. It would be devastating against lightly armored vehicles, and would have more punch against only moderately armored vehicles. However, the larger splash radius of HE makes it better for getting goofy shots, like hitting the ground under the tank to splash up into it, or sniping the hull roof by hitting the turret front. Sufficiently large HESH shells would still be capable of engaging everything they see with confidence, but smaller one’s aren’t going to become the universally better choice.

Still annoyed they didn’t do this.

  • Swedish tree added. Removes Stridsvagn 81 (Robot 52) from Great Britain.
  • Israeli tree added. Removes Sho’t from Great Britain.
  • Finnish sub-tree added. Germany keeps Finnish KV-IB.

Where’s the logic there?

This. The Churchill Mk III is not as well armoured as people make it seem.

The turret front is completely flat and only 89mm.

Those are paid not event, also who cares about Finland, gaijin clearly doesn’t

It hasn’t just been available via events, it’s been obtainable in the warbond shop as well.

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