Would you like to test your Is-6 / T-10A vs my T26E5?
I will laugh when you bounce. Then I barrel you, and track you, then finish you off.
Or I could just shoot your commanders hatch.
You:
Clearly you didn’t read what you even quoted from me. Peak bias.
What’s even funnier is you say the T26E5 isn’t 7.0 material, yet it can stomp a Maus, if the Maus has a brain it can kill the T26E5 back, but that is funny as can be.
The Is-4 is the strongest one yes, and it 7.7 as a result.
Those green dots are my IS-6 blushing at the thought of you trying to take out my IS-6. Your entire strategy revolves around you attempting to hit my barrel, something I can just wiggle around and make volumetric break your shot even if you DO manage to hit it.
Yeah, he could penetrate maus cheeks (maybe? I haven’t checked) but it would require precision and like I said it would do poor damage and require many (3-5+) followup shots to kill
at 500mm with m304 HVAP you can get through the cheek if it’s facing you with right side killing the gunner but you got hope he doesn’t click before you can, broadside it can go through easier but once slightly angled it starts to be difficult for it
you have to do that with the maus facing it’s gun towards you and uuuuh it’s maybe a bit easier for the maus to go through the Assault pershing…just a bit easier
You act like a MG port will block a 122 but that the turret cheeks on IS-6 aren’t impenetrable due to volumetric. You also aren’t hitting my hatches before I’m hitting your MG port.
yes because every map will have me driving over a hill with you prepositioned to see me, and also the hatches are obviously on the front of the turret and not the top so you’ll obviously still see the hatches while im cresting said hill
Since they have a working brain, and realize that bringing full ammo just massively increases the probability of being ammo racked from the side (And, apparently, through the turret cheeks) for basically no gain?
For reference, I currently bring 20 rounds of 128mm (15 PzGr 43, 5 of the goofy APHEDS for longer ranges), and 50 75mm rounds (30 HEAT, 20 smoke). I could probably stand to reduce my 75mm allotment a little, but it’s ammo rack is small and out of the way so it’s not a big deal. As a result, my Maus looks like this:
No ammo in the turret means I’m resiliant to damage frontally and while hulldown, and I can angle a good deal of my right side to the enemy without risking a HEATFS round slipping through and hitting something vital. They have to aim very far to the back in order to hit that small stack of 75mm rounds, which most people wouldn’t think to do.
The only vehicles I bring full ammo on are A) Ones so ammo limited that I don’t have a choice and/or B) Ones with such poor survivability that any shot I eat will end up killing me regardless, so there’s no reason not to bring full ammo.