Ground Vehicles **PROPOSED** RB battle rating changes

Not really? Sherman feels very similar without checking, gets stabilizer and a round that 1 pops.
I feel no advantage at all, as even vs enemy with longer reloads, they still get their shots away before your 3-5 or whatever is needed with ap

I don’t like to generally add vehicles I have no personal experience in.

Also the BP is wayyy better than the Kv-220 lol it can easily kill things in an uptier, unlike the kv-220 which massively struggles against 6.7s.

Be logical my guy.
Don’t start pulling this crap

The BP has almost double the pen, similar armor, a quicker reload, smoke grenades, all for being slow.

Don’t get me wrong, it’s good. But it’s very slow and only has AP / APDS.
KV220 is just as good, if not better because of its one-shot potential and mobility over it.
Remember when people talked about how mobility is key? Or at least a major factor in whether or not a tank is good.

For being slow and little to no one-shot capability.

Slow doesn’t really matter until you notice that you typically can’t get into the battlefield before your team crumbles and enemy tanks surround you / pushes up and you get no kills.

And why are you spawning it in uptiers? Like all armor dependant tanks, it just makes sense to build your lineup in such a way that you have other tanks you can rely on when you’ve been uptiered. The Soviet 6.0 lineup isn’t exactly vast, but does feature a couple TDs which can hang in uptiers just fine. You don’t have to force yourself to play it outside of where it works.

It’s how I’ve managed a nearly 3.0 KD in my Maus. If I take out Germany 7.7, and see that I’ve been fully uptiered, or I’ve been put on a huge map, I just… don’t spawn it until I have to. I use the more flexible tanks in the lineup. I save the Maus for when it’s at it’s strongest.

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Dude… the Bp one shots all the time…

That argument is very null.

Why would I bring my 6.3s if I want to play 6.0?
That makes no sense.

I also have the T-V, which is arguably better in most ways, and often play that in uptiers.

But I WANT to play my KV-220 is like a smaller KV-4 (WoT version) which is a tank I admire a lot and wish they’d add.

With AP / APDS?
If you aim for ammo, but if they’re hull-down, good luck with that.

I only fire it’s APDS, and even hull down, the APDS is a monster.m

lol kv-220 can scratch a BP, while the BP will just lol pen it anywhere

Do you only play it over the KV-220 in uptiers?


Yes, because the T-V is useful in uptiers, the KV-220 isn’t so much.

But I am a rather good player and will take whatever I feel like playing that day out.

I’m not gonna say the Kv-220 can’t kill a KT, but generally, if it’s looking at you, you’re a goner.

T34s, T-26E5s, KTs etc, the kv-220 is just food for them.

Its AP is also quite useful, though. I recommend taking at least some for squishy targets.

Yeah it’s good.

You can also run away from a front-aspect BP no problem 😅

I mistyped, now edited. I did mean 6.0, you’ve got the Su-100 which, while not incredible, is just a Soviet 100mm you can cart around. The 2S1 is underrated as far as low tier artillery go, having a substantially faster reload than most of them. Plus the 5.7 staples are all decent when uptiered. And you even have a T-V. No reason to spawn the KV-220 in an uptier. The sooner they move the IS-2 down to where it belongs, the sooner you have another vehicle to bring.

OK, fine. I also want to play my TOG at times. But if I get a full uptier in it, I mostly don’t spawn it. I just keep rolling until I get a favorable matchmaker. If said matchmaker never arrives, and I decide to spawn it in an uptier anyways, I accept that it’s not going to perform at it’s best.

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Well, you’re not wrong:
image

That’s true, but so is it the same for any lower BR heavy, such as the Jumbo, IS-1, or Tiger E.
The KV220 isn’t anything special when it comes to that problem.

I bring a few HE.

Also go test drive the KV-220 to actually get it to turn effectively you have to go about 16 mph.

It’s reverse is -3 mph

Also hitting the Bp there is like rolling the dice.

Yeah, same here.

It turns alright. It’s not great but it’s manageable.

Sounds a lot like that weakspot:
image

especially if it’s moving.

Those 5.7 heavies are rather dominant, and likely the ones I listed should go to 6.0 when 6.7 is decompressed.

Or they make it so full up tiers are only 0.7 br above your tank.

Yeah I could see that, though Tiger E = KV-220 makes a good amount of sense whereas Tiger H1 = KV-220 is less-so.

That would be nice but from what I remember Gaijin refused the idea.

Also quick note,
You’re doing slightly above average (compared to other T-V users) in the T-V even with full uptiers according to statshark, while you’re only doing average in the KV-220.
It probably means that there’s some things that you could do better to make the KV-220 work well.


It’s all about the gun for the Kv-220 vs the T-V.

It has 60 more pen, and I believe higher velocity.

It can somewhat reliably kill the USA heavies, but not so much KTs, hell even the Russian 100mm struggles against it now, its volumetric hell.

The pen is nice but the reason why I usually prefer the Russian 85mm is because of the explosive filler, which is A LOT better than the Panther’s:
image
image

Their angle pen at high angles ~65 degrees and above also converge, so you can shoot an angled sherman just as easily as the Panther:

Panther will kill a jumbo frontally with ease.

Kv-220 cannot. You can “upper plate it” but I have never gotten that to work ever.

And yes the extra HE filler is nice, but the Panther has never let me down with one taps.

Edit:

Why are you using Consider Camera Angle?

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