Ground Vehicles **PROPOSED** RB battle rating changes

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I have done something similar with russian 5.7 but I have played 100 games.

The issue is that You can get different results depending on what time and server You play.

My t58 KDr is almost double that of the Kv-220.

It’s also likely a case of not many people play it, I rarely see it, and I think I’ve been the only one to play it, so I am likely inflating the stat shark KDr.

It isn’t as good as you think dude. Trust me.

It was mid day, US only servers.

It isn’t a a za-35. I agree it should go to at least 10.7 maybe 11.0 but I won’t jump something that much

Do you have any stats? To see it’s over preforming heavily?

we will see in a month on statshark

Ive only managed to kill three, two of them were by personally targeting them with maverics from CAS but ive died to them tanking a well placed shot and vapourising my tank in a second over a dozen times. the one i killed in a tank was because i knocked his transmission out around a house trapping them.

I am yet to see a terminator not wreck a front and take several allies to disable let alone kill so far.

This is really damn extreme

that dies in one shot garanteed. terminator wont

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And considering the T-58 is an undertiered tank, it’s not surprising that a balanced tank performs half as good.

I’d love to have an armour layout as good as the Kv-220s with an 85mm to back it up.

The BMP-Ts are obviously overperforming if you just take a look at how well protected they are (combined with an acceptable armament) relative to everything else. They should both be 10.7 minimum, and I wouldn’t argue against 11.0.

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So there is a high chance that someone playing „mid day” in EU on EU server will get different results, thus that is not an argument

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Only if they get APFSDS and a better ATGM, without those they will be not super good above 11.3.

+1 on that. NA servers are my sealclubbing servers while EU is my normal gameplay option

Im for giving them dart and moving them up there. for a tank destroyer its armour will still be more than powerful enough for top tier

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I love how you decide how everything works, we all have to bend to you whim.

So if I take any metric, you say nu uh.

I played 20 matches, 20 matches regardless is data.

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It it not me deciding how everything works, You can be angry all You want.

The truth is that 20 matches is not enough data to be able to talk about what B.R. KW-220 faces as someone playing on different server at different time will get different results.

It is not about „any metric” but rather the difference in results that people get. If I find time tommorow to play, I will also do 20 games in KW-220 and present at what B.R. I played.

The KV-220s armor is good, but it’s weak in pretty much every other area. It’s turret face in notoriously weak. If it got a model update maybe it would be better.

But that “85mm” to back it up, with Br-365 only does not cut it at 7.0, let alone 6.7

In terms of it overall, I see no reason to play it when the T-34-85, and T-V the Panther are just superior. Panther has better turret traverse, a better gun, etc etc. armor is weaker on both, but the mobility is good.

in fairness we play on different servers. from my own experience EU is much higher skill than NA

Was playing NA matches with some canadian friends tonight and while the skill level was notably lower, terminators (the volume of) dictated the outcome of the battle

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From my experience EU is wayy easier. But I hate the ping.

Nobody notices you, and they always seem to bring full ammo

So You get different results that other people?

Huh, sounds like what I was saying and You were angry about it

Assuming I’m angry is funny.

And I wouldn’t say your exactly correct, because if someone has as 20.0 KDr in a vehicle and one has a 0.25 KDr. It depends more on player skill than the server.

Given things like the T29 are still the br that is or the T58 it’s astounding but is likely the case of people not being aware of their Surroundings.

So there’s no metric, as I said previously to balance vehicles eh? I must be too good at the game for balancing decisions given that Most if not all my games are always 0.7 or higher uptiers

Tell me when was the last time you touched the KV-220? You have an extremely good KDr for such a rare tank. Was it during it 5.3 time or 5.7?

And how come things such as the Tiger II sla. 16 or T34, T29, you know, the heavies hard to kill for 5.7 / 6.0 tanks, how come they are allowed to be heavies…

Meanwhile things like the obj.248, Kv-1, KV-220, IS-6 etc consistently see vehicles that are able to kill them easily. Odd isn’t it

what time are you on? as time of day really affects EU

4ish - 12 at night est

Also I swear the kv-220 has Maus syndrome where the whole enemy team dog piles me at once bombs and all