Ground Vehicles **PROPOSED** RB battle rating changes

You are not making any sense.

I showed how you are wrong about the KV-220 having 114mm armor at the front compared to a Tiger with 104mm.

Yet you haven’t even admitted that you were wrong.

That was our whole conversation. Also about how the KV-220 is practically immune against the US 75mm but for you, having more armor is apparently meaningless.

Yet regardless of the shell, their ratio is the same. Why should I admit I’m wrong?

  1. I’m not.
  2. Nobody on the forums really does.

Because armor isn’t the pure factor of what determines a tanks br. It’s a culmination of its abilities…? Which is common sense???

“Practically immune”

Updated the formatting.

As for stats, its a limited GE premium, so this should be taken into account.

My main justification is that it’s a 3.7 vehicle with a different cannon.

There are no other changes to the vehicle, meaning it retains that horrendous traverse and very-much-flat, and very-much-tall, turret.

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Oh, so you’re not wrong that AP and APC shells need at least 130mm penetration to go through a KV-220 but only 104mm on a Tiger? Interesting.

I’ll add it in a bit :)

Much better, but since it isn’t terribly over preforming, I’m gonna ding it down to a 4.7 for the time being. If it statistically drops, then we move it to 4.3 deal?

When you talk about firepower,you count MGs too dumb dumb
The Is7 have more and better firepower
A second cannon (which btw can feel pretty useless) wont cut it when you get a 50 cal that can reach over covers to immobilize and/or directly kill the other dude

Having 2 loaders doesnt mean it automaticly a faster reload btw
More weakspots how…
Taking in consideration youre facing someone flat head on,youre a walking corpse
Plus,you either go in a KV220 or the Is2 early

No lmfao,im still saying that E100 shouldnt be moved up
And i keep saying you keep saying lies
I dont quite grasp what you mean by “Balancing” , by how you want some vehicles to move up or down you just want to kill those tanks all together or making them way too broken
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Yes you are btw

With this statement you literally proved us youre ragebaiting

Let me remind you of something that to this day i cant quite understand how is this possible

we got
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At the same BR of
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While being an absolute demon compared to the BMP-1
You got access to
-ESS
-Nigh Vision
-Gunner sight 3.5x to 7x
-Amphibious
-High mobility
-Really strong gun with an autoloader with a mere 4.3 seconds reload with two plane stabilizer and a single 7.62mm coax gun
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All this being low profile making it a monster if you place yourself in hard to see spots,even with bushes on top

Tell me WHY the Obj should be the same BR as the BMP-1 when its better in ANYTHING?

But sure,lets complain about the E100 being somehow “broken” when its not even true

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dare i say even the worse HEAT-FS shells tend to be quite decent. I had a blast in the PT-76 once i got the HEAT-FS, the 906 is essentially the same thing but beefed up. not much damage but im used to that with british tanks.

Oh I’d rather have the APHE any day of the week. It doesn’t reliably 1 tap, it’s about 50:50 but it does far more damage than the HEAT-FS.

I only use heat on a Maus, or similar heavily armored beast that I likely won’t pierce other wise.

Yea i get preferring APHE because of how it ignores Isaac Newton still. i find my MBTs getting hammered by the things quite often from stupid ranges still. very annoying

Which mbts?

8.0 back to 7.7

Its on average slower now. the gearing is much taller to reach 65mph which means on most maps you bog down at about 45mph, not much faster than a leopard 1 or many of the better light vehicles. was an unintentional nerf from me i guess.

its turret rotation is also halved from what it was back in the day. it gets shredded by russian HMGs and is completley reliant on flanking, which is a matter of skill and not imbalance 90% of the time

back to 7.7 as the higher top speed, less stable scimitar that cant do cramped urban areas very well at all in comparison.

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We can retest it in today’s version.

I would propose lowering the Battle Rating (BR) of the Char 2C and the B1bis to BR 1.7, since at BR 2.3 they are literally a joke. The B1bis is terribly pathetic, as its armor, even though good, only serves to protect you against people who don’t know how to shoot, since most reserve tanks or BR 1.0 tanks can easily kill you head-on. On top of that, the French 47mm gun is clearly bugged; it ricochets off almost any tank randomly and constantly, and when it penetrates, it does extremely low damage. On the other hand, the Char 2C survives thanks to a bug opposite to that of the 47mm gun: it penetrates at any angle. Furthermore, it uses APHE ammunition and creates an exaggerated overpressure, helping to kill anything with one shot. Therefore, the correct thing to do would be to lower both to BR 1.7, correct the 47mm ammunition to at least make it realistic, and correct the 2C’s bullet. that it doesn’t do this unreal and artificial damage that the devs clearly gave it in order to keep it in Br2.3.
PD:Haha, I just played a game with the B1bis and mysteriously in this game its 47mm gun did consistent damage and penetration.

Bro you literally looked at it and thought the barrel was long so it must be a long 90mm I am absolutely dead lol

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They are absolutely fine at 2.3. Moving them to 1.7 would be a crime since nobody would know how to kill them. It would be unfair to new players. The only B1 I can see moving down is the B1 Ter since that one does struggle a bit at 2.7

At least they should remove the penetration and random damage, because it’s ridiculous that a BT-5 can kill you because two shots magically ricocheted off it.
Maybe in 1.7 it’s a bit much, but at most it should be 2.0. It can’t be 2.3 and you’re getting killed by PZ4F2s, Shermans, Cromwells, etc., which you can’t do anything to, and you die with the first shot at any range.

Aside from the damage and penetration bugs, the game’s penetration is already bad.
https://community.gaijin.net/issues/p/warthunder/i/bDbbE5MtFaCL

I agree that it does struggle in uptiers more than some other tanks but I remember the time the moved the B1 ter up for some reason and it was the same BR as the M4A3 105

Maybe a solution is that at rank 1, up tiers are limited to .3 or .7 to help provide a softer transition for new players.

I know gaijin has shot down this idea for the entire tech tree, but a limited format like this would make sense.

B1 Ter is very ahistorical as it stands. The version we have in-game is visually the mock-up proto built on a soft steel B1 with the B1 Bis turret. But it has the armor and engine of the intended production model, which does not make sense.
If corrected, it could just be the same BR as the B1 Bis, if not lower. It would arguably be worse in most regards, being much heavier while having arguably worse overall armor. Only real advantage would be the limited gun traverse for the hull gun, which would be made somewhat moot if the B1 Bis got hull aiming it should have.