True, and whats the cost spawning in with 4 GBU or 6 AGM in top tier?
800sp+
So, correct me if I misunderstood something in my 5k + hours in game. It is cheaper to spawn air superiority than CAS? If so, I stand by what I said.
Yes. its always cheaper to spawn a plane without any air to ground weapons regardless of BR.
lol you talk like I can just go pick sim battle anytime any days like RB and AB that it always “there” for you to pick.
yeah, i want to play strv122 in sim now but i can’t because it not on the event.
Oh please no.
Even if the current teams are unrealistic, at least there’s a notion of “allied forces vs enemy forces”.
Mixed battles are THE WORST and most unenjoyable I’ve played at Top Tier GRB when they happen.
Not to mention the inability to use unique engine sound cues because you may as well be hearing an enemy or an ally.
What we need is balance across nations so each and every single one of them can stand up for themselves against each other.
good spanish avenger disagrees that means that this is a good idea. I was concerned there for a second.
Even if you do manage to spawn CAP, it’s not some sort of silver bullet hard counter to CAS.
Something like a Su-34 can launch its AGM’s immediately after spawning - all whilst within the protective bubble of his own Pantsir. It’s borderline impossible to stop him getting off his first strike,in which he fairly consistently destroys 3-6 tanks. You can stop him re-arming, but by then, the damage is already done.
This is all going back to OP’s thread about poor balance. Russia for example, get’s access to a 100sp SPAA that’s very effective against CAS. It’s not fair that other nations should have to save up 7.5x the SP for access to the same ability.
yep as a general rule its always been much cheaper
What an elaborate and mature criteria!
Since you oppose anything I may think, I suppose that means you don’t want more SAMs, MBTs to have their armor issues fixed, balance to be addressed via the addition of equal counterparts, CAS to be balanced across all nations… etc. am I right…?
I would like to point out that a 0.8 KD player is looking at this, watching you guys complain about Panstir and lack of AA while I regularly counter enemy CAS and the S1…
Dare I say it… I may have low KD but I do average top 5 in my team, top 2 if I switch of my music. Wonder what the excuse is for everyone else. (Note, not directed at you specifically, but the 100s of threads just like this).
If anything, make ground maps larger and accept that there will be a 2min drive to battle. It allows for vehicles to be used within their doctrine and pushes air spawns further back.
“Oh, you see, we currently have an issue of similar vehicles being across different tech trees- so why not make it 10x times worse?”
Also, you should probably stop insulting and taking game discussions to personal grounds ^^
Besides- as unrealistic as that MM you shared is, there isn’t the issue of nations literally having to face themselves, which is my whole point.
that why all top tier SPAA should have ability to track air to ground ordnance
and if i also want removal red zone it air spawn that show me on the map when i fly close to air spawn would be nice so i can prevent them faster before they do any damage to the team.
can you stop editing your post and just make a new one, plus thats literally not possible, its much easier for gaijin to just make the matches all mixed. It solves literally every problem + adds some bonus content allowing MM times to be lower AND even allows you to play with your friends without worrying about nation matching.
BUT IM NOT DONE YET. It also makes the game more playable for people not playing meta.
If you want realism, go to sim ground battles where is red vs blue all the time without mixed nations teams as in your non-arcade mode
As we have twelve years of the snail failing to balance like this, could mixed battles not be a temporary, stop gap solution until we get there?
like i said
I dont think its an issue. You do.
You missed my point
You are already playing mixed games in GRB, because nations are mixed. The only thing that is not mixed – there can’t be one nation in two teams at the same time. Is it realistic? No.
So I see no issue just to go full mixed mode then.
Wait- so you don’t think it’s an issue, but you used it as a “counterpoint” against my imaginary “issue”?
Don’t try to gaslight me, I don’t think Sweden having STRVs is an issue. It’s their service MBTs. What should we do, not implement the service MBTs to nations when they happen to be similar to other nations’ MBTs?