Ground modes: Tanks have too many critical components

Yea it’s a lot less skilled these days. Now most of the time you don’t even need to take into account your shot placement or go into xray to learn the most optimal places to shoot a tank your having trouble with. Just disable a module and most of the time it’s GG. This also makes certain tanks that have penetration survivability factor almost null and void in some tanks

Flakpanzer eats 7.7, 8.0, anything it faces. I’ve posted plenty of videos documenting such things. It’s an OP vehicle, no doubt about it. Typical way to defeat 7.7, such as IS-4 and T-32E1 is simply take their gun and then go to down on cupola and other weak points. Sometimes just spraying in their direction is enough:

Trust me, I know this subject. I’ve played Flakpanzer a lot since the APHE change.

The one 7.7 that would give Flakpanzer issues is the Maus and it is typically on the same team.

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