GRB research point grind is abysmal

Assuming you got 16k each battle you would only need 18 battles to unlock the Roland. Which is like 3 hours of gamplay. Obviously you dont pull 16k rp every game but the point is, best case is only 3 hours to unlock top tier so say playing 50 games is again, not that big of a deal

that’s for 1 vehicle, I need about 2.5 million rp to finish the rest of the German tech tree, at least what I want to finish anyway, and that’s excluding modifications for said vehicles

Spade while grinding.

190k RP to a vic in one day while not even trying.

Premium ground vics will not be the best way to grind ground.

I’ve said this once and I’ll say it again
RP requirements for grinding high tier are way too high, they are counter productive, demoralizing and they make no benefits to the developers or the gamers alike

This might have some merit when the game was tiny, years ago. Now we have THOUSANDS of vehicles, please, someone, calculate how many DECADES would premium players have to play, 6 hr/day, to unlock the whole game.
It’s bizarre. It’s stupid. It’s … Gaijin : )

Low tier vehicles are getting researched even too fast, and high tier WAY too slowly. I would love to see some drop in RP demands for last 3 tiers of techtree.
How much? Up to debate but here’s the good place to start.

In this list you see the tier, typical RP cost for the MBT and
(reasonable number)
imo, in parenthesis
Tier 4 - 50k (this is good)
Tier 5 - 100k (let’s go with 80)
Tier 6 - 180k (120 max)
Tier 7 - 380k (250 max)

2 Likes

There is your analysis error: The RP you see for the 10 kills are not all the RP you got for the ten kills. Most of the reward for the 10 kills is contained in the “Time played” and in the “Skill Bonus” rewards.

If you like to verify, just do a game with the same duration and zero kills, just 2 assists. You will notice the difference is much larger.

1 Like

Most people do not get remotely near 16k each battle, not even 6k each battle.

1 Like

im aware im just clarifying

thats currently what i’m doing with the leopard 2a4, I will be getting at least 3 11.7’s before i start using them as a lineup though so i can actually help the team.

Rewards also rely way too much on match length and winning the game, without getting a good game + that lasts long + your team wins, your rewards will be complete trash.

1 Like

With the RP numbers posted above, this seems like a debate in the yacht club about caviar getting too expensive.

The most effective thing to come out of the Econ change was getting bonus RP for spading vehicles, it also gives an incentive to play vehicles you would rather never play most likely, like foldered vehicles.

Those numbers above are literally as good as it gets with a premium account + premium vehicle + a really good game + researching within BR range + winning the match + a long game.

Remove any of that and the RP drops massively.

Meanwhile you can play air and get more RP doinga lot less.

image

image

Have you had a single game in ground forces with 30k RP?

1 Like

This has always been a thing.

I’ve played for three years, before the economy changes I don’t ever remember that being a thing.

image

Thank you for translating “caviar in a yacht club” to the plebs.

That clearly wasn’t the point.

1 Like

Okay, maybe I should rephrase my statement, you then them for completing it by modification teir, about 1000+ for the first teir on rank VI aircraft that I’m working on right now.

Which was always a thing, it’s not a new features to get RP when researching a tier of modules.

Okay, great.