GRB research point grind is abysmal

With the RP numbers posted above, this seems like a debate in the yacht club about caviar getting too expensive.

The most effective thing to come out of the Econ change was getting bonus RP for spading vehicles, it also gives an incentive to play vehicles you would rather never play most likely, like foldered vehicles.

Those numbers above are literally as good as it gets with a premium account + premium vehicle + a really good game + researching within BR range + winning the match + a long game.

Remove any of that and the RP drops massively.

Meanwhile you can play air and get more RP doinga lot less.

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Have you had a single game in ground forces with 30k RP?

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This has always been a thing.

I’ve played for three years, before the economy changes I don’t ever remember that being a thing.

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Thank you for translating “caviar in a yacht club” to the plebs.

That clearly wasn’t the point.

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Okay, maybe I should rephrase my statement, you then them for completing it by modification teir, about 1000+ for the first teir on rank VI aircraft that I’m working on right now.

Which was always a thing, it’s not a new features to get RP when researching a tier of modules.

Okay, great.

I 100% agree, the grind in air rb is long but worth it as you can get 40k in a good match but in ground you drop a nuke at top tier and get maybe 10k rp

I probably average around 2k. No top tiers for me.

I like where you’re going with that, but if you play Air RB and get a double ace (10 kills), then you got around 60% of the total available 16 kills for your team that game. In Ground RB the minimum about of kills, as long as each player uses both of the free respawns allotted to them, is 32 kills. If you get 10 kills in a Ground RB game, that is less than 33 percent of the total kills. That isn’t counting if people can spawn more than those 2 vehicles, then the percentage drops more. The dimishing returns on Ground kills are also bullshit, just wanna put that out there.

To be honest, I think Ground RB should go to single spawn. Would fix one death leavers, would vastly increase rewards, would make players actually think and consider what they’re doing, might fix the aircraft problem. I know this could be considered extreme, but it would definitely be interesting.

At this point that seems realistic, RP gain has been so poor even with premium.

Even if you kill 30 players you still only get 25k RP in ground, which would have been 20k before the skill bonus.

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10 kills, 7k RP in 14 minutes… what a joke is this?

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2 kills in air is 13k RP.

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As I said in my other comment, ground has diminishing returns on kills. It is rediculous that it exists, but that doesn’t change the fact that Air RB should get more rewards per action because they don’t get a respawn.

Ground also shouldn’t have to wipe half the enemy team to get equal to 1 kill in air.

Air RB you can avoid players and engage AI targets or bases, or get free kills on bombers and strike aircraft that isn’t really a challenge either, not to mention the missile spam and the ability to face planes that have no way to defend themselves against it.

It’s almost 3 times faster to grind in air for no good reason, even if a single kill can be more rewarding in air, if I get 3+ kills I still don’t get remotely the same rewards.

If you compare Ground RB/AB to Air AB the rewards match up way better. The problem that your seeing is what needs to happen because of Air RB’s lack of a respawn. The stakes are higher than they are with a respawning mode, and that needs to reflect in rewards. AI targets give almost no rewards, and bases require payloads that will slow you down and make you an easier target. The tradeoffs are there, I promise you.

In terms of the missile spam and free kills on bombers/strike aircraft (which aren’t free, they fight back), I could say the same thing about thermals, high pen APFDFS, SPAA, and overpressure. There are advantages and disadvantages of each game mode. I will say that the diminishing returns for kills in Ground RB should be taken away or tuned down by a large margin. That would help a ton with rewards for the mode.

Also, this wasn’t just 2 air kills, it had the assist, criticals, hits, takeoff/landings, and 9 ground target destroys. All of which contributed to that 13k RP.

I just want to reiterate that I don’t disagree ground rewards are horrible. I’m here defending Air RB because they are fundamentally different modes because of the lack of respawn, and Air RB deserves better rewards because of that.