Get rid of factions

Why are factions even a thing? It’s so random they might as well just get rid of it and make both teams 100% random, this would also help spread out notoriously bad teams (like top premium USA) and possibly help the constant uptiers since it’s usually caused by certain lines having different br lineups… maybe if anything go to more of a skill based system instead.

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No.

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Seconding the No…

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Do you actually have a reason or just the typical war thunder player that enjoys the current broken system?

I like that there is a mostly historical progression of nations vehicles so I can go from a pre ww2 tin can to the most modern MBT they have. The unique features and quirks of a certain nations vehicles is also a major reason why people are attracted to playing certain tech trees, a “no faction” layout removes such attraction from the game

War Thunder is too big for one pool of vehicles to work at all without making unlocking wanted vehicles an absolute nightmare which will scare off new players more than the game already does.

There is 2500+ vehicles in this game ranging from late ww1 designs to modern vehicles which haven’t even entered service yet, having one massive tech tree for every ground, air and vessel would be too big to fit into a UI and would be impossible to simplify in a way that even the most knowledgable of WT players to understand.

I also like that one nations tanks only fights with its own nations tanks in Realistic mode. Id hate both teams to both be the same as it would screw with friend or foe identification and would feel too WoT like

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I too mistook their statement for this, but reading it again, they want all on all team matches, with no nations.

my answer would still be no. I want my tanks nation to be with its own. imaging how boring both teams just having tiger tanks would be

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The only time I remember that they did what people called “Mix Battles” or Mix MM. Was on Mig21smt and mig21Bis era. These little thing where so good that gaijin add Flare only on F-4 first even though mig should be able to use flare pod dispensers… But the mig destroyed the phantom so hard that they implemented mix battles. The change was really good. These game were a lot more balance. And then in a month or so gaijin remove it… And intentionally bugged r-60 for like 6 month.

People in this game are weirdos that want to have the advantage over the enemy team. And come with excuse like “i only want to play with my nation”. And them come to the forum to post when enemy nations get a type of vehicle that their nations don’t have or produce.

-1.

We should vice versa get rid of mixed MM in air and naval RB

The exclusive negative to tech tree matchmaking is stacked tech trees [USA 2018 - 2022, Soviets 2022 - mid 2023].
That’s it, there’s no other downside.

They started doing more mixed battles after that. Whenever the US got a new toy, the mm would be clogged with 60%+ of the player base being in queue for US.

They had to add mixed battles so that the wait times were not like 4+minutes.

I want to say it was when the f4e got the aim7

Ewww mix battle sorry I don’t want that disgusting stuff
All better that thing should be gone for good from all mode only historical team system should be left allied vs axis and warsaw vs nato.

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It doesn’t work anymore since nations use both allied and axis, WP and NATO stuff, TTs are too mixed for such MM and it’s pointless. Nations-based MM is more than enough imo at the point where we are now.
Historical MM should be left for SB or some separate mode.

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that why i said it should be back like it is before

On the contrary, I think that the “factions” should actually be implemented as separate “layer” over the countries tech trees, especially for Sim.

There is currently the (constantly increasing) issue is that many countries have the same vehicles (F-16’s, F-104’s, F-4’s, F-5’s, various MiG’s and Su’s,…) that end up fighting “themselves” because of the countries.

Problem there obviosuly is that the tech trees are built up by putting nations together, that would be adversaries in real life, or at least be aligned to different blocs depending on era/decade. Prime example is of course the Chinese tree, with bot mainland China and Taiwan in, but also germany with Cold War adversaries BRD and DDR in the same tree, etc.

My wish: at least for Sim implement a faction system, where countries can only be opposed based on “blocks”/affiliations, and - within the tech trees - disabling vehicles from the blocks that are on the opposing side.

So for a East vs. West battle, germany could join on both sides, but with western aircraft only in one block, and eastern on the other.

Admittedly, this would be very complicated, and another way would be to simply get a system with specific vehicle setups in Sim Air, as in Sim Ground…