All F&F helis have been limited to 8 F&F tops. The primary difference 12x F&F would make is literally only allow the UHT an option to min max a bit. The UHT is the single worst top tier heli in air to air combat, the stingers are worthless vs anyone with half a braincell and you have no chin gun for self defense. Adding extra PARS would just make it worse than it already is in air to air in exchange for giving it an air to ground niche, sorta.
Almost nobody, since the german heli grind is not only the worst heli grind in the game, but the actual capabilities of the UHT leave much to be desired. The only reason some people do have it is mostly just cuz the community at large spent a while pretending it was the most OP thing since sliced bread, but that quickly died down when they realized that the reason they were dying to a UHT was more because they werent used to germany, one of the most played ground nations in-game, bringing CAS that had any sort of value in any way at top tier. Its not exactly suprising the UHT seemed strong when everyone fighting it didnt expect one to even be in the game, and in response just played the game and made lineups as if there wasnt any real air threats to consider.
Will that even be better? Looking at pictures of it, it only seems to have 2 rails. No info regarding the actual armaments used :/
Has most of the same tech as the UHT too so I’m not sure.
Maybe keep the ability to mount the ATAS with the double pod? (Might take a little Gaijin magic)
I reached into the pocketbook for this one…
I saw the other Tigers were missing the HMD, did the UHT recieve that as well? (I’ve had the heli for awhile now, don’t have the ATAS, literally haven’t been able to spade it since its pretty bad)
Sweden had not even something like the UHT. Look at them in War Thunder. Players of Swedish ground forces zooming around in Mi-28 and AH-64 Apache.
Germany can’t even get the +4 Pars loadout, + 2 rocket pods for the outer pylons. The LFK2000 tested is nowhere to be seen as well as the RMK30 recoilles nose gun. All tested. Could be ingame. But isnt.
Other nations get whole choppers they never used. Just look at the French Spike Tigre. It was scheduled for 2025. So far not a single one was adopted into French forces. Its already ingame. While the real one will be probably delayed even more.
Its always sad to see how other nations get whole vehicles added they never had, while Germany can’t even have Maverick triple mounts for its jets or additional ordnance for Tiger UHT’s outer pylons. Or equipment which was tested.
Definitely does seem like they DON’T want to implement them. (Seeing bug reports being sent to Devs over 1.5 years ago with no update). As we’ve seen, they would just make a new heli to research, with those additions. But it could be, as well, there’s not a lot of German Heli players, so the additions get moved to the bottom of the list for implementation (which does suck).
On one hand, Gaijin could copy+paste a new tiger with the nose gun into the TT.
BUT there will be a sect of people who get upset that they copy+paste.
AND get upset (If they gave a NON-GER heli from somewhere else.)
MEANWHILE the actual players of these vehicles, would welcome it with open arms.
Kind of a lose-lose for German players.
Would have 2x4 Spikes + an Smoke system to hide itself + an pretty good zoom of around 200 times from calculations back in the old forum
Aka it would be pretty similar to an BO 105, just a bit bigger, cooler and MUCH more modern
For example, yesterday using the UHT, I attempted to lock a KA52 with the spikes. It kept Locking-Unlocking. I assumed range, got closer, and still did it. Still persisted with tanks as well. The range is 16km (9.9mi for me) from rotary launch, why would I be unable to lock them from above my heli spawn? (I was well within range)
I’d have to take a look at the replay when I get home. (Non Snow Map, Mountains, No Water) But as well as the Spike only having (i think 6-10G overload) and being incredibly slow, no proximity head, id argue its not good for AA,