Gepard and PGZ09 at 8.3?

By that logic and russian plane with kh38 missiles should be at a BR of like 15.0 atleast.

It should, lol. In GRB.

Yup, My recent Chinese 8.7 PGZ09 SPAAG has a K/D of 8.5. If I continue playing the way it should be played, might maintain that or get better K/D. However only have 33 games with it. Consistently downing and not letting any Buccaneers or Scimitars or any other CAS from destroying tanks when I saw them. I recall shooting down a few of them when I saw them. Also, this SPAA can also destroy Ammunitions as I was able to do that against Heli’s firing them and some bombs with AHEAD.

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Are you ragebaiting ???
Kugelblitz is awesome , gepard is broken, luchs is a great spaa if you move a lot

Better than just dying.

Has to be rage baiting. Because what I see in the TT, Germany has plenty of vehicles within that Br to deal with CAS.

Including the light/SPH vehicles like both Marders, Begel, PzH 2000.

Japan though, is missing quite an amount. But still has vehicles like the Type 99 SPH, Type 75 SPH, Type 87 RCV (P) that can deal with CAS. Not so much on SPAA from 5.3 to 8.3 though, empty lot…still lacking a bit there.

Tbh, I still prefer using WZ305 over PGZ09s AHEAD rounds. Love the range and velocity of those 57mm, even without radar.

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Honestly, yea, 6 meter trigger radius does the job well enough. The problem for me was unlocking the mods for it, was forced to fight tanks. But once I got it, I racked up some kills really quick. Now I just have to learn and get used to leading with it. I’m still not there yet. HE-VT such a better option than AHEAD.

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Hi

Yesterday I tried using the PGZ09 and noticed something odd – I couldn’t hit a plane even from about 1.5 km. Normally, SPAAs with VT shells or proxy fuses should be able to deal with targets at that range, but every burst I fired either went straight through the area or just exploded too late. It felt like the proximity fuses weren’t working at all.

Has anyone else had the same issue? Is it a bug, a range limitation, or maybe the fuse settings aren’t modeled the way we expect on the PGZ09? At close range it still shreds, but for longer distances I was basically wasting ammo.

Would be good to know if this is intended or if something’s broken.

The shells the PGZ uses are AHEAD, not HE-VT rounds. They work differenty in the way that AHEAD doesn’t really explode in a big fireball, but instead releases a lot of tiny balls that shred the aircraft.

So they are kinda iffy at the moment. Combined with the tracking and lead indicator issues, it can be difficult to hit something. It works best on things that fly straight towards you or are stationary, like helicopters.

Working fine for me.

They’re not proximity fuses and if the target is accelerating they’ll explode a bit late

After using several radar-based SPAAs, I’ve realized that the radar lock-on doesn’t work properly. It doesn’t matter if it’s a 1960s or 1980s system: you lock on and fire, and there are times when you don’t get a single shot off, even though the plane was following a straight path, and I was firing in a circle, back and forth, in case its speed changed.
Radar firing systems should be adjusted. For example, the Marksman system has a 51% hit rate, whereas in the game, there are many times when it doesn’t get a single shot off a plane that doesn’t change course.
You should simply notice the difference between older and newer radar models.
For example, in the game the ZSU-23-4V is in the Soviet tech tree, it is also in the Italian and Israeli tech tree with the error that it should be the ZSU-23-4V1, which has radar and calculator improvements, making it more precise than its previous model. In reality there is a difference between shooting accuracies, in the game all SPAA work the same when shooting at aerial targets, having the same randomness when it comes to hitting impacts, and the main difference being the fact of having different firing rates.

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Yeah, always keep WZ305 in your lineup around those BRs as well, because a lot of situations the AHEAD rounds can be straight up trash, while the 57mm HE-VT would have donked the CAS right away.

tbf, AHEAD work best against helicopters and drones. But fast moving jets, still need direct hits or compensate by aiming further in front of it. They also work best against against ammunitions.

XM246 to 9.0. that shit routinely eats my rounds for breakfast. I despise it

Do you mean dodge as aircraft or a tank?

The XM246 is the weakest of the Gepard clones but still ridiculously overpowered. I can’t imagine how anyone can think the Gepards are too weak against planes or tanks.

I’m just salty after a 246 just ate two of my 105mm HEAT rounds to both the UFP and ‘mantlet’. Also see that thing amongst the rest of the Gepard family kill even the heaviest of heavy tanks straight from the front. Check this out: Gaijin Entertainment - Single Sign On

I’m too busy to find the exact time but at some point while I’m in an AMX-10P a Gepard/XM front-pens/kills a T-10A in a one second burst. Absolutely disgusting.

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